So one thing I've noticed people talking about is a way to easily cheat the current conquest system. They do this by using new towns as temporary attack towns. They are used for various purposes, but they are all based around finding ways around honest conquest.
To prevent people using this to cheat the system I have two suggestions that seem pretty fair and help encourage only real towns to take part in conquest. The idea is to make people really invest in their town before they can actually take part in conquest. This way temp towns and town switching for battle happens less often or not at all.
The first suggestion is to have only towns that are a week old be able to compete in conquest. I know the original reaction to this is "now new players will quit because they can't pvp right away!" And my response is no, they just can't start a new town and pvp right away. If they want to pvp they can join a town that is established and ready for pvp. Also, think about the vast majority of people starting towns. Is their main goal pvp? Almost never.
My second suggestion is that players who join a town must wait a week before being able to use the beacon to get to battle or activate inhibitors. And before you mention it, yes I know this directly conflicts with my above statement which is why I wouldn't want to see this implemented unless I only applies after you've joined your fist town. And what I mean by that is, new players, once they join a town, may pvp right away. If that player then leaves said town, and tries to join a new one, they can't take part in conquest battles for a week.
So what do y'all think? Are these fair ideas?
To prevent people using this to cheat the system I have two suggestions that seem pretty fair and help encourage only real towns to take part in conquest. The idea is to make people really invest in their town before they can actually take part in conquest. This way temp towns and town switching for battle happens less often or not at all.
The first suggestion is to have only towns that are a week old be able to compete in conquest. I know the original reaction to this is "now new players will quit because they can't pvp right away!" And my response is no, they just can't start a new town and pvp right away. If they want to pvp they can join a town that is established and ready for pvp. Also, think about the vast majority of people starting towns. Is their main goal pvp? Almost never.
My second suggestion is that players who join a town must wait a week before being able to use the beacon to get to battle or activate inhibitors. And before you mention it, yes I know this directly conflicts with my above statement which is why I wouldn't want to see this implemented unless I only applies after you've joined your fist town. And what I mean by that is, new players, once they join a town, may pvp right away. If that player then leaves said town, and tries to join a new one, they can't take part in conquest battles for a week.
So what do y'all think? Are these fair ideas?