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A word about animal farms and grinders

Cryptite

Elder
Staff member
Elder
Animal farms and grinders contribute to some of the major sources of lag around the server. As a result, I'm going to be testing some things to help deal with this while also allowing you guys to have and use them.

You'll still be able to have farms, but the number of 'stagnant animals' allowed will be reduced perhaps somewhat dramatically. In essence, you might be able to have 100 cows in a pen (in a chunk) if you need to breed and kill them for whatever purposes. If you log off, however, that number may be culled to, say, 20 or 30. I expect this to have a somewhat significant impact on the server.

The same will hold true with mob grinders. Lag often can stem from players afk'ing at their grinder and coming back when there are 100+ mobs in a single space. I have no problem with mob grinders, but at the size they reach some times, it just hurts the server.

To take a snippet from one of the authors of the plugin in use here:

you are allowed to breed quite a lot of animals in your pen / farm and you can kill them for items or experience. However, if you want to log out, every chunk on unload will cull animals according to limits set in config. This prevents you from just having 500 cows in your base, forever. No. You have to use them or they’re culled to minimum. Unloading chunks happens on disconnect, leaving your view distance or traveling to the Nether.

I'll be testing this myself a bit before putting it on the server to ensure nobody has a sudden farm wipe, but I just thought you guys oughta know why your farms may appear smaller in the coming days.
 

Lazuli73

Well-Known Member
Slicer
When this is all done and tested, will there be a posted limit on the forums. I have around 20 mooshrooms in a auto farm, will they have to reduce in numbers.
 

Cryptite

Elder
Staff member
Elder
If your farms are spread out, it shouldn't be a big problem. It's when you have dozens of animals confined to a small space or chunk that some of them will be culled. Exact numbers I can't provide.
 

Opyc

Active Member
Slicer
May need to mix in water if the farm is based on breeding on top and have babies drop to the bottom so they don't count as the same chunk.
 

Lazuli73

Well-Known Member
Slicer
I had like 60 chickens in a pit, and they disappeared, is this the work of animal control.
 

Zor95

Well-Known Member
Slicer
Does this apply to NPCs?

Also, does applying a name tag protect the mob from being removed?

If the answer to the above questions are yes is there any way for you to allow us to name NPCs to protect the valuable ones from being deleted?
 

Cryptite

Elder
Staff member
Elder
Zor95 said:
Does this apply to NPCs?

Also, does applying a name tag protect the mob from being removed?

If the answer to the above questions are yes is there any way for you to allow us to name NPCs to protect the valuable ones from being deleted?

Yes, and no. If you wish to keep valuable ones safe, just don't include them in a 10x10 overcrowded box.
 

Zor95

Well-Known Member
Slicer
Psychedelic98 said:
There should be much more give for villagers, but not to the extent that Cathedral had.

Yeah... let's blame Cathedral for that. Tolbert never happened...
 

Zor95

Well-Known Member
Slicer
I have 14 sheep 3 chunks away from my other farms and when I attempt to breed them it stops me and says..

This region is too saturated with animals. They are not interested in breeding at this time.

Also, shearing my mooshrooms makes them explode into mushrooms. I'm assuming this is an effect of population control?
 

Lazuli73

Well-Known Member
Slicer
Zor95 said:
Also, shearing my mooshrooms makes them explode into mushrooms. I'm assuming this is an effect of population control?

Really, mooshrooms just got a lot cooler. I almost want yo try this with mine.
 

Zor95

Well-Known Member
Slicer
Lazuli73 said:
Zor95 said:
Also, shearing my mooshrooms makes them explode into mushrooms. I'm assuming this is an effect of population control?

Really, mooshrooms just got a lot cooler. I almost want yo try this with mine.

Unfortunately there is no cow left to breed or kill for meat and leather.
 

mopb3

Well-Known Member
Slicer
Psychedelic98 said:
My computer was functional in Tolbert. I was unable to raid Cath because the villagers killed my computer.
Hell yes, our defense systems worked brilliantly!
 

adderman500

Well-Known Member
Slicer
Not to mention our chicken farm which spammed out a stack of eggs a second. We were such hermits... *looks back fondly*
 
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