Welcome to our Forums!

Type /register while in-game to register for a forum account.

Consider Implementing Add "Void hoppers" (aka hoppers that interact with void storage)

RocketMaid

New Member
One thing that I think Loka could use is a way to automatically withdraw from void storage and place it into normal chests. As such, I think that "void hoppers" or something similar would be useful.

What would void hoppers do you ask? Well its simple. They would act as normal hoppers, except they instead interact with void storage. What you would do is set it to be either input or output, with each of the modes doing something different:
Input: The hopper automatically sends any items it receives into void storage, including from containers that it pulls from (Yes I know that you can already do this with the void input chests but this lets you do it in one block)
Output: The hopper fills whatever container it is pointed at (aka what container it would send items to if it was a normal hopper) with a selected item found in the void storage (you could choose this item via shift right clicking the hopper)

Why would this be useful?
For starters, it would allow for more automatic things, such as automatic shulker loaders and other things. I don't think it would be too overpowered either, as it would simply be like as if you just had a really big chest connected that had all the items in it. Sure, this would enable more things, but nothing too broken.
 

_Muppet

Member
-1 This seems pointless to me, the description of it is too vague ("enable more things, nothing too broken" etc) and there are a million other bugs with the server rn that need to take priority over something like this.
 

RocketMaid

New Member
-1 This seems pointless to me, the description of it is too vague ("enable more things, nothing too broken" etc) and there are a million other bugs with the server rn that need to take priority over something like this.
It could allow you to, for example, have a machine that automatically fills shulkers with pearls or potions on demand

As for it not being too broken, I meant it more so like it wouldn't be overpowered and allow for someone to easily kill everyone using it or to take over the economy
 

Cryptite

Elder
Staff member
Elder
It's definitely something that's been debated about before, and the desire to have this is quite clear, even if it is a bit scary and definitely powerful.

Another idea along this same vein, which generally seems to try to solve War Room Problems, is something where players can be limited in the amount of X they can take out of VS chest (pots, AIs, etc) over Y time. Rather than have infinite access to every pot in storage, etc.
 

what777

Member
Sentry
This would be very nice also for using those damned water pots in my storage. Manually putting them into the brewer as it brews is simply not feasible 😭.

AND YES, I have tried, and gave up after realizing I'd have to be ferrying water pots for hours upon hours LOL.
 

RocketMaid

New Member
It's definitely something that's been debated about before, and the desire to have this is quite clear, even if it is a bit scary and definitely powerful.

Another idea along this same vein, which generally seems to try to solve War Room Problems, is something where players can be limited in the amount of X they can take out of VS chest (pots, AIs, etc) over Y time. Rather than have infinite access to every pot in storage, etc.
You could have it at normal hopper rates, so it takes out 1 item every 4 redstone ticks (so 2.5 items per second) but I think a good rate could be 1 item every 1 redstone tick (10 items per second) or 2 redstone ticks (5 items per second) (note 1 redstone tick is 2 normal ticks)
 

_Muppet

Member
It could allow you to, for example, have a machine that automatically fills shulkers with pearls or potions on demand

As for it not being too broken, I meant it more so like it wouldn't be overpowered and allow for someone to easily kill everyone using it or to take over the economy
that's actually an interesting application, my point about the bugs still stands but I think this would be a nice addition to Loka in the future!
 

RocketMaid

New Member
that's actually an interesting application, my point about the bugs still stands but I think this would be a nice addition to Loka in the future!
Yeah I do agree fixing bugs should come first but I think that at some point this would be a great addition that could add a lot of new things you could make on the server (also I am addicted to redstone and I need this please help me)
 
Back
Top