What's new
Loka Forums

Type /register while in-game to register for a forums account.

Suggestion AI Heal

-1 this would just make the better players have to do less as they just get their armour healed by dedicated "medics". its similar to why mending armour and XP was banned in BZ
 
-1 this would just make the better players have to do less as they just get their armour healed by dedicated "medics". its similar to why mending armour and XP was banned in BZ
honestly good point but imagine how cool it would be to have like two “medics” sitting in ur back healing ur armor for u
 
-1 this would just make the better players have to do less as they just get their armour healed by dedicated "medics". its similar to why mending armour and XP was banned in BZ
yes, the better players do better, because they have players who are taking support roles
 
Last edited:
Would be very fun to use, and not too game breaking, could allow players who are less skilled at PvP to still help in conquest by being « medics » of sorts!
It is game breaking, the good players can also heal the armor of other players and since it's super easy you can do it in like 2 seconds while chasing somebody.
 
Would be too strong. Two good players would just run around together and heal each others armor, never having to stop, can just sack shulkers and never die. While with armor, they at least have to stop to enter their EC for like a few seconds.
 
Would be too strong. Two good players would just run around together and heal each others armor, never having to stop, can just sack shulkers and never die. While with armor, they at least have to stop to enter their EC for like a few seconds.
whatever happens in the back is irrelevant, there will always be two good players running around together. im talking more about objective and mid where healing armor could help maintain mid or a push, one singular AI spread over four pieces is a TINY bit of durability.

for like a healer/medic role this is as close as it really gets.
 
Last edited:
Haven't thought it full through myself yeah but I love any ideas that allow players who aren't Top Tier PvPers to have a greater role to fill in conquest battles.
maybe a dedicated healer / medic role that each side in a fight can give to a few of their own players? and maybe they get a shiny green nametag so you can identify them and they can heal you? or am i getting carried away her e
 
ts is reaching but it would be pretty cool to have classes in conquest as dumb as it seems maybe you could have like archers who do less sword damage with more damage with bows, reverse with swordsmen, medics, etc leaning more into the rpg aspect of the server
 
I really wouldn't enjoy any of that I'm gonna be honest, I enjoy how close to Vanilla the combat is (other than having an objective to fight over and the increased damage). That kind of stuff would be better as mutators, even though from the recent polls, people don't enjoy mutators like Robin Hood either.
 
Back
Top