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Suggestion Alliance alignment

Evil_X

Well-Known Member
Sentry
My only problem with this is when a new town joins an alliance and gets marked as something despite the fact you still consider each other friendly etc. For the amount of time it saves, I feel I'd find situations where it ended up being more annoying than useful

From what this thread says I'm not sure if it's saying that an alliance leader can force an entire alliance into a certain alignment with foreign towns. If that's what the post is trying to say I'd give a big -1 to that. Only your town should be able to decide your own alignments. I don't want to be marked as an enemy with a town I consider friendly

+0 Would like to see more clarification for how exactly the command would work uwu
 

FoxyBearGames

Well-Known Member
Guardian
My only problem with this is when a new town joins an alliance and gets marked as something despite the fact you still consider each other friendly etc. For the amount of time it saves, I feel I'd find situations where it ended up being more annoying than useful

From what this thread says I'm not sure if it's saying that an alliance leader can force an entire alliance into a certain alignment with foreign towns. If that's what the post is trying to say I'd give a big -1 to that. Only your town should be able to decide your own alignments. I don't want to be marked as an enemy with a town I consider friendly

+0 Would like to see more clarification for how exactly the command would work uwu

The command could just be a per town thing as well. Not the entire alliance has to (or should) get the same alignments that the leader sets in place. The command could just be /g a align alliance <Alignment> <Alliance Name> & /g a align town <Alignment> <Town Name>. The Town Alignment Would Override All Alliance Alignment.
 
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