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Implement in Future Allow Void Storage For Custom Items

dmacest

Member
I think custom/special items should be able to be stored in void storage. There is no point in not letting them be stored and it's a big incovenience for everyone. I have literal double chests of garaman/ascalonian swords, bows, and armor and I have to get rid of them. Like Ancient Ingots(aswell as Debuff Resistence, Basic Shards, Access/Deposit Markers, Power Shards, Reinforced Hoppers) can be stored but a Recall Stone(and any type of special armor/gear/tools) cannot? It's very inconsistent with the rule that special items cannot be stored in a towns void storage and I think you either allow all special items to be stored or allow none to be stored.
 

Magpieman

Old One
Staff member
Old One
It is not by design or deliberate, more issues with the time needed to get them working. We use special item tags for many of our systems, not just void storage so would take some rewriting to distinguish it from them. The only things we do not want to be allowed to be stored in there are soulbound items and lore/stat track stuff as they are normally personal items and have no place in a public storage.
 

ThePigGang

Well-Known Member
Guardian
Like 2 years ago people would keep AIS in void storage then something happened where it would slowly delete over time in the VS so people just kept it in shulks and chests and what not since then.
 
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