Hello!
There has been some interest in new layers of economy for Loka such as trade routes, agreements etc.
While those paths might be out of our reach, this suggestion might be attainable.
Currently, to exchange your mined goods, you go to spawn and find a little ore exchange machine in a room near the town portal. You toss the valuables into a bin, click the button, and the shards appear. While the system does work, it's a missed opportunity to add a more engaging feature, especially to a part of the game we all use.
The suggestion is a bank/exchange industry or building that towns can build. In these banks, players can exchange their valuables for shards just as they do with the ore exchange. However, there are a few key differences:
Q: Will banks hold items? That could really nerf raiding.
A: No items stored. A better title might be an exchange as that's all that you do here. Ores for shards.
Q: The ore exchange at spawn works fine. Why do this?
A: While it works great, it could be significantly more engaging. I've listed just a few of the possible social changes it could present to Loka above. I think these changes are positive additions to our world.
I'm sure there are other questions I haven't looked at yet. I'd love to hear your thoughts on this.
I took inspiration/completely copied from CivCraft. You can find their version of this concept here.
https://civ-war.gamepedia.com/Bank
Thanks for reading
There has been some interest in new layers of economy for Loka such as trade routes, agreements etc.
While those paths might be out of our reach, this suggestion might be attainable.
Currently, to exchange your mined goods, you go to spawn and find a little ore exchange machine in a room near the town portal. You toss the valuables into a bin, click the button, and the shards appear. While the system does work, it's a missed opportunity to add a more engaging feature, especially to a part of the game we all use.
The suggestion is a bank/exchange industry or building that towns can build. In these banks, players can exchange their valuables for shards just as they do with the ore exchange. However, there are a few key differences:
- Banks have a high upkeep, meaning that if you run a small town or one that doesn't acquire significant income from mined goods, it's not worth while to build. These town residents would travel to another town with an existing bank to cut costs in exchange for some extra risk.
- Towns with banks encourage visitors, as a certain % fee decided by the owner is taken from the exchange for the use of their bank. However, if an owner marks their fees too high, or the path is too dangerous, their foreign consumers will just find someone else with a lower fee and safer roads. Competition that doesn't require armor.
- Towns are encouraged to connect to one another through roads in order to guide investors into their bank as well as provide an open space within the town in order for the investors to enter. This partially opens the town, while still remaining hesitant of raiders.
- Town banks level up through cash investment or some other method. With each level increase, banks provide a larger return on valuables. This extra return is a huge incentive for foreign investors, and might give owners some extra wiggle room when it comes to those fee %s
Q: Will banks hold items? That could really nerf raiding.
A: No items stored. A better title might be an exchange as that's all that you do here. Ores for shards.
Q: The ore exchange at spawn works fine. Why do this?
A: While it works great, it could be significantly more engaging. I've listed just a few of the possible social changes it could present to Loka above. I think these changes are positive additions to our world.
I'm sure there are other questions I haven't looked at yet. I'd love to hear your thoughts on this.
I took inspiration/completely copied from CivCraft. You can find their version of this concept here.
https://civ-war.gamepedia.com/Bank
Thanks for reading