This, in it self, is against the very nature of this server( in my opinion). Is this server not a pvp/raiding server? You should not have to worry about defending against raiding attempts? As far as leaving the victims town with a large mess to clean up. I can understand limiting the bridge main materials to dirt and snow blocks for easy clean up. Heck, the redstone blocks and pistons themselves would be well worth it just to shovel a few blocks down.Cryptite said:Additionally it essentially lies within the same reasoning of forbidding Cannons in that it's extremely expensive to even try to defend against and it leaves the victim town with a large mess to clean up.
Life can be very hard? How can that be if you forbid everything that is expensive to defend against?Cryptite said:it's extremely expensive to even try to defend against.....
Not really, it's more of a PvP/Thievery server with limited raiding. If you want a raiding server (which to me means being able to destroy blocks to get to your destination), that's what factions servers seem to be all about.Kobeyador said:Is this server not a pvp/raiding server?
"Can be" does not mean "should be". The goal of the server isn't to create an atmosphere where protecting yourself from raiding requires weeks of focusing solely on defense. Yes, this server has thievery and raiding, but it is not the focus of the server.Kobeyador said:Life can be very hard? How can that be if you forbid everything that is expensive to defend against?
This is a very single-minded point of thought. Perhaps people don't want to be forced by others in the server to have to change the shape of their town/walls/etc. It's an odd viewpoint. I'd wager most towns would rather spend a short period of time building walls and spend more time perfecting the town's buildings, features, interior, farms, etc. You seem to be arguing that Loka towns are all about who has the best defenses, whereas some of the recent changes are to ensure that defenses are not the major focus of town development on the server.Kobeyador said:towns will become static and have no reason to build more defenses against other players because the 10 high wall they have is "good enough". Towns will start to ferment in there old design, hiding behind there walls. Towns shapes will never change without the necessity to adapt to survive. Some of the best designs come from necessity.
in my opinion on defenses and towns, but once I see a wall go up there seems to be no expansion or alterations.They just cram everything inside that designated space or go underground and have that one structure.... kinda like an ant hill.Cryptite said:...single-minded...