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Suggestion Changes to Reins

Jammin_Mas

Well-Known Member
Slicer
Locking for a town.
The whole point of locking for a town on loka is your devoting yourself to a month of conquest by fighting for a single town. I suggest that if one person locks for a town they cannot call or accept reins for the town they are not locked to. People who lock for towns in one continent have no business calling and accepting the reins for a town other than their own. We dont allow other towns in an alliance to accept the reins of another, so why can people who are locked to kalros call and accept reins for a town locked to ascalon?

This whole game of chicken when calling reins.
This whole "Wait to see who calls first" issue when reins is being called is very annoying and cringe. It also looks bad if people take time out of their way to log on till the last minute and dont get to go to a fight. This is why im saying that the final opportunity for reins to be called should be at the 5minute mark before the battle as it will give people an idea if the reins is truly gonna happen.

Please reply with your Questions, Comments, and Concerns.

Thanks,
Jam
 

SilentStormSix

Well-Known Member
Sentry
Community Rep
it is called strategy, also what is wrong with someone locked being able to call reins? You are usually the one to call reins anyway? -1 Covenant isnt the only alliance or town that does this
 
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Jammin_Mas

Well-Known Member
Slicer
it is called strategy, also what is wrong with someone locked being able to call reins? You are usually the one to call reins anyway? -1 Covenant isnt the only alliance or town that does

Please read the full post I think I did a decent job explaining why it should be changed.
 

Adzy

Well-Known Member
Slicer
I agree with the idea of only being able to call reins for the town you’re locked to however delaying a reins call is a strategy and I think that should stay how it is.

So I’ll +1 the suggestion for only being able to call for the town you’re locked to, -1 for the having to call 5mins early.

Edit: if the time where you can call reins is changed, I think making it stop at 5mins before a fight is a bit much and 1min would be better simply to still have a “surprise call” option.
 
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Evil_X

Well-Known Member
Sentry
Don't agree with removing the chicken strat, I quite like the idea of it. -1
Like the Town Lock idea. +1
 
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Magpieman

Old One
Staff member
Old One
This whole game of chicken when calling reins.

The 'chicken strat' has very little strategy involved imo. It's simply an advantage for the defenders. If a fight reaches the 1 hour mark the defenders win by default, so both sides not warping in strictly benefits them. Eventually, the attackers have to warp in and when they do the defenders can call reins. It will always play out like this, which eliminates any notion of it being a strategy to outsmart your opponent. All that happens is everyone has to stand around for 10+ minutes before the fight actually starts.

There are multiple solutions to this, including the one suggested. One example is resetting both sides warps when reins are called, which will retain the strategy of being able to call reins mid-fight.

Locking for a town.

I agree that this should not be possible. When locking for a town/alliance you are choosing to represent them in every aspect of conquest. This should include both fighting and permissions like being able to call reins. I would even go a step further and suggest that you must be part of the town and locked to it in order to call reins.
 

Jammin_Mas

Well-Known Member
Slicer
I agree that this should not be possible. When locking for a town/alliance you are choosing to represent them in every aspect of conquest. This should include both fighting and permissions like being able to call reins. I would even go a step further and suggest that you must be part of the town and locked to it in order to call reins.

I appreciate the quick reply and 100% agree with your statement. I also feel like that people who are locked to one town should not be able to call or accept/deny reins for another. :)
 

Kaph

Well-Known Member
Guardian
Let's not get ahead of ourselves, though. In my opinion, when attacking a town, the alliance it is a part of should have the ability to call and/or accept reins. Many players, including owners and subowners, have priorities outside Loka. Alliances should not be punished for inavailability of certain members to log on at a specific moment. This is also considering that the vulnerability period (8 hours) is rather long, and, in many situations overlaps with IRL commitments. Owners and subowners should also not be expected to give certain permissions to unreasonably low levels, just to remove any doubt of availability. Using Magpie's terminology - when joining an alliance, that town is making the decision for that alliance to represent them in all aspects of Conquest.
 

Magpieman

Old One
Staff member
Old One
Let's not get ahead of ourselves, though. In my opinion, when attacking a town, the alliance it is a part of should have the ability to call and/or accept reins. Many players, including owners and subowners, have priorities outside Loka. Alliances should not be punished for inavailability of certain members to log on at a specific moment. This is also considering that the vulnerability period (8 hours) is rather long, and, in many situations overlaps with IRL commitments. Owners and subowners should also not be expected to give certain permissions to unreasonably low levels, just to remove any doubt of availability. Using Magpie's terminology - when joining an alliance, that town is making the decision for that alliance to represent them in all aspects of Conquest.
This is something alliance permissions should take care of. The intention has always been for alliances to act as a single town. They are limited to the same 30 territories as a town so should also have a way to manage permissions throughout the alliance.
 

ReformedPheonix

Member
Slicer
it is called strategy, also what is wrong with someone locked being able to call reins? You are usually the one to call reins anyway? -1 Covenant isnt the only alliance or town that does this

why are you bringing up covenant like in in order to -1. Looks to me here like your -1ing because it is more convenient for ur alliance. SILENTSTORM DEFEATED!!!!!!!!!!!!!!!!
 
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