To start of the thread I am going to present a hypothetical fight, where it is a 2v5, 2 being the defenders, 5 being the attackers, let's say on the first warp the defenders get wiped, then have to wait through a long warp. But what I am suggesting is that once both sides warp in, the more players you have warping on the warps after the first warp, the longer your warp will be. My reasoning for this is, if you kill some, you can punish the other side more by killing more players. So maybe an x amount of time for y amount of players. One thing that might be an issue is having extra players that haven't warped in before, but you can add like a certain "list" system, so if this person has not warped to the fight before, it will not impact the time of the warp. I'd see bigger towns having more issues with this because if more people die, the longer your warp, but I see this as, "encouraging you to live longer".