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Suggestion Conquest Parameters

HyperTotodile

Active Member
Slicer
THE ACTUAL SUGGESTION ITSELF:

Restrictions would be implemented on how many players each alliance can warp to their respective attacks in the double place. These restrictions are as follows: Alliance A can only warp a maximum of 40 players total between the two fights, and the amount of players that Alliances B and C are warping combined cannot exceed 52.

Also, as an aside, I cannot recommend any changes to the current state of tile modification within Conquest. I do not believe tile griefing is a big enough issue to have it be removed altogether.

This suggestion is entirely dependent on the 40v40 fight cap. I do not believe it is justifiable to add to Conquest by itself. It can only come as an attachment to the main package, the main package being a 40v40 fight cap.





For further reading (justifications and detailed explanations) of my suggestions, I refer you to https://tinyurl.com/Conquest4

Hello Lokans! Welcome to my suggestions on how to change Conquest! This series of 4 posts will discuss ONLY the actual ideas themselves.

The defenses of these ideas, the justifications for their implementation, the rebuttals to potential counterarguments, and more can be found by clicking the link above.
 
Last edited:

olpx

Active Member
+1 my opinion on 40v40 it should be implemented for a variety of reasons some like lag fps and overall wellness for server a lot of thing could prosper if it was implemented also such as people going to new alliances continents and even towns (i agree)
 
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