Not super complicated ideas, just three more little improvements. All of these built around messages displayed during conquest fights.
First off, recurring messages. It would be really swell if we could have those disabled during conquest fights. Having things like a town inactivity alert popping up in your chat when trying to fight can get really annoying. It clogs up your chat and can make it harder to notice if anyone is saying something in town or alliance chats.
I would open this up further to town level notices. Having a big ol' notice that your town has leveled up a single level like PvP, or even a full town level, just serves as a distraction during the fight. That said, a very pleasant step beyond simply disabling town level notices during fights would be to not have the PvP experience added until after the fight is over. This way it adds up all at once and you're less likely to just go die and lose all your XP you just gained from it.
The next idea is making a change to the server list message that shows conquest fights going on so that it makes a distinction for when reinforcements are called. Change the message to something like "[Town x] Called For Reinforcements against [Town y]!". It wouldn't be a huge change, but it would be nice to see if there's a reins fight as soon as you go to log in.
First off, recurring messages. It would be really swell if we could have those disabled during conquest fights. Having things like a town inactivity alert popping up in your chat when trying to fight can get really annoying. It clogs up your chat and can make it harder to notice if anyone is saying something in town or alliance chats.
I would open this up further to town level notices. Having a big ol' notice that your town has leveled up a single level like PvP, or even a full town level, just serves as a distraction during the fight. That said, a very pleasant step beyond simply disabling town level notices during fights would be to not have the PvP experience added until after the fight is over. This way it adds up all at once and you're less likely to just go die and lose all your XP you just gained from it.
The next idea is making a change to the server list message that shows conquest fights going on so that it makes a distinction for when reinforcements are called. Change the message to something like "[Town x] Called For Reinforcements against [Town y]!". It wouldn't be a huge change, but it would be nice to see if there's a reins fight as soon as you go to log in.