New Barracks Building!
Guards will no longer be exclusive to capital towns but instead be available to all. At half the cost of the TGen (shards) you can employ up to 20 guards for that TGen. However your guards will also require food to continue patrolling your territory. This is done by placing food in your Barracks building in town. If your guards run out of food, they will stop patrolling your territory and you will have to pay the original shard cost to redeploy them to that TGen. Guards will randomly spawn/wander around the radius of their TGen and will attack enemies of the town as well as mobs. However when a TGen is under attack, guards will only spawn in the immediate vicinity of the TGen. When a guard dies to a player (at any time) he takes 2 real life days to respawn, during which time he consumes twice the food he normally would.
Guard Food Costs
Each Guard consumes 3 rations (food) every real life day. Different foods can be turned into different numbers of rations for Guards. Bellow shows the value (number of rations) of each food. By simply placing these foods into your barracks chest it automatically adds food rations for your troops. The Barracks can hold up to a maximum of 2500 food rations.
Capital Policies
We have adjusted some policies and plan to continue to improve the perks of being capital. Keep an eye out for any further policies we add. As it stands we have the following policies:
Disabling Policies
Last but not least it is now possible to disable all of the capital towns policies by destroying all of their TGens. This should prevent them getting complacent and resting on their laurels.
As always we are open to any suggestions you have to improve our conquest system and good luck on achieving world domination this month!
Guards will no longer be exclusive to capital towns but instead be available to all. At half the cost of the TGen (shards) you can employ up to 20 guards for that TGen. However your guards will also require food to continue patrolling your territory. This is done by placing food in your Barracks building in town. If your guards run out of food, they will stop patrolling your territory and you will have to pay the original shard cost to redeploy them to that TGen. Guards will randomly spawn/wander around the radius of their TGen and will attack enemies of the town as well as mobs. However when a TGen is under attack, guards will only spawn in the immediate vicinity of the TGen. When a guard dies to a player (at any time) he takes 2 real life days to respawn, during which time he consumes twice the food he normally would.
Guard Food Costs
Each Guard consumes 3 rations (food) every real life day. Different foods can be turned into different numbers of rations for Guards. Bellow shows the value (number of rations) of each food. By simply placing these foods into your barracks chest it automatically adds food rations for your troops. The Barracks can hold up to a maximum of 2500 food rations.
Capital Policies
We have adjusted some policies and plan to continue to improve the perks of being capital. Keep an eye out for any further policies we add. As it stands we have the following policies:
- Nether Portal - Hell on Earth and Nether Portals take you straight to the Nether.
- Taxation - Raise taxation to 20%
- Embargo - Pick 1 continent specific resource that only you and your alliance can obtain.
- Capital Airline - Airship at spawn takes everyone from your alliance to the continent capital.
- Advanced Radars - Displays the exact player that a Radar picked up.
- Feeding an Army - Guards require half the food, rallied by your standings as capital.
Disabling Policies
Last but not least it is now possible to disable all of the capital towns policies by destroying all of their TGens. This should prevent them getting complacent and resting on their laurels.
As always we are open to any suggestions you have to improve our conquest system and good luck on achieving world domination this month!
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