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KOTH Gank Isle 100%for me its koth
Bump1.8 loka
cool cool ideaI'm a simple man. I just want mini Loka.
Bed wars but you just go in a super small map, claim more land hopefully, slowly upgrade the mini tiles you claimed to be more defendable.
Closer to if VoQ, bedwars and Loka had a weird love triangle baby.
Not even a Loka coolest Loka idea.
not that farfetched and is being talked about!!!Gank continent
good onecoral
if only it was a whole ocean and not just 1 chunk!coral
Although Nyx was sort of supposed to accomplish this, I think having a minigame style version of grinding could also be really cool.Super low-risk low-reward grinding, basically like a minigame you play at spawn or something so you don't have to dedicate at minimum 30 minutes to make the trip worth (this is not the main method of grinding, more like "I have 15 minutes let me do something besides running around my town") This could be like a daily quest type deal or like an arcade-style game in a GUI where if you beat a score you would get a small reward like a stack of glowstone dust per day or something that would be given at random on a rotation, similar to Wario Ware where winning a bunch of these mini-games could net you coins to spend at a trader that would change daily. (just some basic ideas nothing really set in stone)
I would really REALLY love to see a dungeon-type system in the future, and this seems to be a pretty similar idea. I think making them less dungeony and more monumenty would also be really good as people don't want to necessarily spend multiple hours in a dungeon.FUN grinding monuments
Having this be some type of auto-occuring tournament with a set date and time each month (maybe either the last Sunday or the second to to last Sunday) would be really cool. If this did become a thing I think it would work best in a format of "Hey this island is now open! Go place a tile! You will be automatically matched up against other teams after an hour." Then maybe half an hour later everyone is matched up and boom, you fight one another, with fights rotating around between tiles. I think this work best with a form of conquest where you have something other than a tgen/inhib, with it and it's stats following you around between tiles. There could be big rewards for teams who deal the most damage to opposing teams, as well as rewards for whomever's conquest building takes the least damage.Rivina League
KOTH is yes.KOTH, CTF, etc to happen.
Another cool idea for a Loka stock market would be some form of stock market based around your town. This would need some really complex math, however each town could have a certain number of shares, with them being valued based on both how many people buy the shares, as well as how good your town activity, level, conquest strength, and conquest points are. This wouldn't exactly be your suggestion, but would be INCREDIBLY cool if done the right way, and would allow people another way to make some proper money on the server through a method that is not the RI.Loka Stock Market
I agree with a lot of the points here and think that a tech tree is a really good way to go with this, with your town gaining points and buffs as they level up individual town levels.Something to give towns as a reward
I think dungeons could also serve as an alternate way to get sets, found in dungeon chests or dropped from the mobs slain inside of it. I'm thinking of a super lengthy puzzle-based dungeon where you would fight bosses, and run through rooms in order to meet some sort of objective, and at the end, you could open a crate with cosmetics, extra items, or perks on the next run. Honestly might try and make a good attempt at one of these in the future sometime.I would really REALLY love to see a dungeon-type system in the future, and this seems to be a pretty similar idea. I think making them less dungeony and more monumenty would also be really good as people don't want to necessarily spend multiple hours in a dungeon.
I honestly think this might be a better way to approach this lmao, still would like a market industry thoThis wouldn't exactly be your suggestion, but would be INCREDIBLY cool if done the right way, and would allow people another way to make some proper money on the server through a method that is not the RI.
you know this would be cool if you were still in pve rightthink dungeons could also serve as an alternate way to get sets, found in dungeon chests or dropped from the mobs slain inside of it. I'm thinking of a super lengthy puzzle-based dungeon where you would fight bosses, and run through rooms in order to meet some sort of objective, and at the end, you could open a crate with cosmetics, extra items, or perks on the next run. Honestly might try and make a good attempt at one of these in the future sometime.
admins no like frogyou know this would be cool if you were still in pve right