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Suggestion Golem overide change suggestion

Wxndernut

Well-Known Member
was thinking of some changes to golem overide and came up with this. Instead of disabling modules when you warp in it disables the specific module that you get a charge on for x amount of time. For example if a player takes a charge on the buff module that specific module is disabled for x amount of time. I think this will make golem override more viable.
 

Kippehz

Well-Known Member
Muted
was thinking of some changes to golem overide and came up with this. Instead of disabling modules when you warp in it disables the specific module that you get a charge on for x amount of time. For example if a player takes a charge on the buff module that specific module is disabled for x amount of time. I think this will make golem override more viable.
-1 cope bleed
 
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