Spawnplayer
Member
In some rivi tiles, there's like lakes or rivers in the middle of them, and people just sit in the water to hide, refill, or not die.
It's pretty annoying, but making it so that the water in rivers and lakes and not the oceans around the tiles would make it much less annoying to deal with.
I think the water should only be corrupted when an inhibitor is active because it doesn't make too much sense to have corrupted rivers otherwise.
It could also be a good idea to only do this in higher CP tiles, like 70+
It's pretty annoying, but making it so that the water in rivers and lakes and not the oceans around the tiles would make it much less annoying to deal with.
I think the water should only be corrupted when an inhibitor is active because it doesn't make too much sense to have corrupted rivers otherwise.
It could also be a good idea to only do this in higher CP tiles, like 70+