Lampp_
Well-Known Member
Due to how strength works now you can /town a leave and place whenever someone else places on them (For example Alliance A places on alliance B but town A places on alliance B at the same time) This means that now alliance b has to respond to 2 fights at the same time which is usually ok but now the fact is they have to miss a warp and even if they win the defenders get 0 strength so im suggesting that they make it so only one inhib can be active Or every defense victory gives you 7 strength to get induvial towns to not place.