Welcome to our Forums!

Type /register while in-game to register for a forum account.

Suggestion Make it so that only one inhib can be active on a alliance at a time

Lampp_

Well-Known Member
Due to how strength works now you can /town a leave and place whenever someone else places on them (For example Alliance A places on alliance B but town A places on alliance B at the same time) This means that now alliance b has to respond to 2 fights at the same time which is usually ok but now the fact is they have to miss a warp and even if they win the defenders get 0 strength so im suggesting that they make it so only one inhib can be active Or every defense victory gives you 7 strength to get induvial towns to not place.
 

Zaidgvv

Active Member
Im confused lol
Ok so basically what he's saying is if (for example) kharanos were to /Town a leave and double place on Inekian powers together with HL, if Inekia focuses on HL and doesn't split up they'll lose the fight against kharanos and lose more strength than they would've gained but even if they focused on kharanos they would still lose a lot of strength against HL since because how strength works now winning against a 100 strength town if you have 550 strength will result in gaining 0 strength no matter what so he's saying to limit the amount of defensive fights you can have at one at a time so double placing can't happen anymore
 

sborm

Member
Muted
Ok so basically what he's saying is if (for example) kharanos were to /Town a leave and double place on Inekian powers together with HL, if Inekia focuses on HL and doesn't split up they'll lose the fight against kharanos and lose more strength than they would've gained but even if they focused on kharanos they would still lose a lot of strength against HL since because how strength works now winning against a 100 strength town if you have 550 strength will result in gaining 0 strength no matter what so he's saying to limit the amount of defensive fights you can have at one at a time so double placing can't happen anymore
Western Rivendell and HL consistently attempt this and made us get wiped in a fight today, which we still ended up winning
 

koi0001

Well-Known Member
Guardian
Yeah this is quite an old tactic, the idea is that is one alliance was placed on by two other towns/alliances they would be facing a warp that had divided numbers. If the alliance is able to coordinate two separate fights all at once, all power to them.

If I'm understanding this correctly.
 

Lampp_

Well-Known Member
Yeah this is quite an old tactic, the idea is that is one alliance was placed on by two other towns/alliances they would be facing a warp that had divided numbers. If the alliance is able to coordinate two separate fights all at once, all power to them.

If I'm understanding this correctly.
Yeah the main difference now is that you would get a few strength for winning both places but now theres 0 risk.
 
Back
Top