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Suggestion Map Changes To Zyre (Gank Isle)

bbrax

Active Member
Since around August, Zyre has been kind of dry and has died out a little bit. In my opinion, that was because of people wanting end back (which wont happen) and because people got bored of the Zyre map. Zyre has been out for around 9 months now and making map changes could possibly make it as popular as it was back when it released. Maybe changing the map every 6 months would revamp and revive it for atleast a couple months after the change. If it is too much to change the build every 6 months, the build staff could take suggestions from the community on what type of build they want to have at Zyre.
 

Obstinance

Well-Known Member
Muted
i would rather remove the storm and add a different incentive for players to want to fight in 1 area. Maybe add more monuments like the big sword and give them meaning
 

Eyvah

Well-Known Member
staff always denied end red tag, I never understood the reason why they kept wanted to keep zyre. I know there has been a lot of work on zyre but if its gonna result in the server dying I’d wanna see red tag end come back.
 

Wxndernut

Well-Known Member
I think the reason zyre is more dry is simply because summer is over and people have school. In general loka has had less people on since summer and it will always be like that.
 

FoxyBearGames

Well-Known Member
Guardian
staff always denied end red tag, I never understood the reason why they kept wanted to keep zyre. I know there has been a lot of work on zyre but if its gonna result in the server dying I’d wanna see red tag end come back.
Ganking didn't die because we removed end red tag... it died because school started and COVID continued to come to an end. Also, people just began to move on and get busy in real life.

Explain how Zyre really made ganking less fun, then we can talk about why end ganking should come back.
 

doota

Well-Known Member
Ganking didn't die because we removed end red tag... it died because school started and COVID continued to come to an end. Also, people just began to move on and get busy in real life.

Explain how Zyre really made ganking less fun, then we can talk about why end ganking should come back.
i understand both viewpoints, however ill take the stance of the side opposing zyre.
Zyre was more a team-fight zone, where you had to have a team or you will most likely die. Now as you have said, because of covid ending and school coming back into session, there is either just one person going getting absolutely obliterated by a team of people, or B. No fights at all. Team fights happen on the weekend, however you could almost definitely say its getting rarer. Another viewpoint brought up is the exit. It is very hard to escape from gank isle because of the escape system. With end ganking, if someone pulled up with 5+ people, you could easily kite. You see people complain about invis, but with todays economy, literally no one would care. End ganking was like a quick gank and go sort of thing, whereas in zyre you have to commit yourself to escaping and not dying in the storm. Most gankers on loka want something they can do fast, and do not really want something that takes a long time.
 

doota

Well-Known Member
You could also say that ganking will be revived in the summer, but thats 2/3rd of the year with a (somewhat) dead isle
 

Mocc1

Well-Known Member
Guardian
Since around August, Zyre has been kind of dry and has died out a little bit. In my opinion, that was because of people wanting end back (which wont happen) and because people got bored of the Zyre map. Zyre has been out for around 9 months now and making map changes could possibly make it as popular as it was back when it released. Maybe changing the map every 6 months would revamp and revive it for atleast a couple months after the change. If it is too much to change the build every 6 months, the build staff could take suggestions from the community on what type of build they want to have at Zyre.
All da worldpainters are busy and usually we like to have stuff like this perfect so it'd take a bit, maybe not 4 months if someone other than foxy did it but hey who knows. What we could do that would be fast acting is adding different structures or ravines but I guarantee you it would not change the battlescape whatsoever. If you or a loved one has any worldpainter experience apply today you can make the isle yourself xd
End ganking was like a quick gank and go sort of thing, whereas in zyre you have to commit yourself to escaping and not dying in the storm. Most gankers on loka want something they can do fast, and do not really want something that takes a long time.
There's a lot of complaining on both ends of this. Some people said that end ganking was too easy to kite and it should be harder, which is now the case. It's not impossible to kite and can definently be done. I've seen Loka Mineman TheRealJewy escape and hide from 10 people which is saying a lot because the real jewy isn't known for such feats, Anyways; Zyre is open to experimentation if you have any solid ideas about new dock escapes
 
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