What are your thoughts on the upcoming Market Update?
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Hard to navigate how? Please elaborate on any concerns, because we need the feedback from players before final release.I think it is hard to navigate honestly
Honestly the shard-preview thing where it shows the 5 slots or whatever feels like an unnecessary step. After I type the shard number I will buy for in chat, I'd prefer a simple confirmation option. The shard preview confused me for a bit and I don't quite understand the need for it.Hard to navigate how? Please elaborate on any concerns, because we need the feedback from players before final release.
Honestly the shard-preview thing where it shows the 5 slots or whatever feels like an unnecessary step.
After I type the shard number I will buy for in chat, I'd prefer a simple confirmation option
Took me a bit to remember to shift-click. I'm on the fence about reversing it, though; while I think just regular-clicking to confirm is more user-friendly, it does prevent accidental confirmations.
Having it shows you the number is good, but does it really achieve that? I agree that it probably wouldn't HURT things, but it certainly confused me and I can see new players not understanding it. If it showed the number typed out I'd be all for it, but who's going to do the math to count 35 shards, 20 shard clusters, and 3 shard cores, for example? Certainly not new players, who may be uncertain on what exactly a shard cluster/core even is. I think this could be confirmed differently, although I'm not sure how it could be done cleanly in the GUI.This was a divisive issue between Mag and I. I'm not sure how I feel honestly about it, but I don't suppose it hurts? Mag feels strongly about it reinforcing the number you typed in for newer players, but they may also be slightly confused by everything so there may yet be some work to do.
If it showed the number typed out I'd be all for it
although I'm not sure how it could be done cleanly in the GUI
how about we use player heads with numbers on them to show the number of shards?Therein lies the issue. how do you display 176 shards? We obviously can't display itemstacks over 64 so we're limited in either an abstract representation, a more "literal" one (what we have now), or none at all beyond the summary of the order on the confirm-button.
I can hear @Skuhoo running to this thread with his banners.how about we use player heads with numbers on them to show the number of shards?
Genius!how about we use player heads with numbers on them to show the number of shards?