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Suggestion New Biome Suggestions (and lore with it)

Guynne

New Member
Hello. I've come here to suggest biomes (3), which are all custom (not based off of a vanilla biome) and some can have lore applied, so I think if you make a 4th continent, you could use one of them, or a few, as you see fit. I have an inability to attach pictures, so I'll describe them best I can (Discord will let me attach though, but my PC does not like this forum). The first type is as follows:
Plagueland: A land with decayed trees and land with an unknown yet destructive past, constructed out of Podzol, Soul Sand, Red Sand, Netherrack, Netherwart Blocks, Coarse Dirt and for trees, giant stumps made of Dark Oak wood with some charcoal. Looks similar that to of a plains biome that's been scorched.
Shattered Valley: Mountainous terrain with cracks running all through out it, and in some of the larger cracks lava can be seen in the bottom of the pit. The average height I suspect to be 1.5-2.0 as much as mountains, meaning a 100 block tall mountain would be 200 blocks tall. Quite the endeavor to create though, and created from Stone, Netherrack, Coal Blocks, and Magma Blocks.
Ancient Redwood Forest: A forest made of giant trees similar to Ascalon's Ancient Forest tiles, but made of Acacia wood, and has a larger base with less roots protruding out of the ground. The ground itself is relatively flat, but the sky is covered with leaves and very little light shines through. Because of this darkness, there is also not many places where Grass can exist, and thus, the ground is often made of Mycelium, Coarse Dirt, Stone, Cobblestone, Moss Stone, with small rivers throughout.
I can suggest more in the future if there is any interest in such, but for now this is all.
 

Evil_X

Well-Known Member
Sentry
I like the sound of the biomes and think they each are unique and have a fun idea to them. The only problem is the fact 3 continents already has spread the community pretty thin, I would be against any form of 4th continent further dividing the community or expansion of a content allowing the easy escape of conquest. Not to mention the huge work to add custom biomes
If any of these things were to be implemented they'd possibly be ideas for the nether biome with the 1.16 update (shameless plug https://www.lokamc.com/forums/index...xpansion-1-16-update-on-loka.4498/#post-38829 ) where it wouldn't need to be territory to conquer or to replace preexisting biomes which aren't currently the hugest priority. This change would need members for the new biomes which is something I don't think the server has, its a change that'll need those players to be there before it happens.

Especially with the upcoming return of beachheads, I will always be on the side of bringing the community together. Such an expansion for conquest areas is something that puts us steps back and undoes a lot of the unification this server is working towards. A nice idea but a long way off unless like said before is more a resource location or pve place
 

TheFragileBlade

Active Member
Slicer
While I like the idea I have no clue how they would implement that without a fourth continent and they have made it clear there would need to be a large uptick in the player base to quantify it.
 

mindblaster007

Well-Known Member
While I like the idea I have no clue how they would implement that without a fourth continent and they have made it clear there would need to be a large uptick in the player base to quantify it.
Again, this could be a smaller Resouce Continent. Who says it has to be able to be inhabitable...
 

Guynne

New Member
There is a setup to these biomes as well, since most of you say a larger player base would be needed, they can be modified from vanilla biomes using a specific key, so they could for example, the Plains of Ascalon could be turned into the Plaguelands I mentioned above.
 

Guynne

New Member
Why not have the fourth continent be a Resource Content??? @Guynne ignore those haters.
It could be a "smaller resource continent" or something thereof related, but I doubt you would get very far into them without having some navigational issues and other things, they're meant to be for lots of combat, or have hard navigation. Once again as aforementioned, they could be a small island or replace that of the current world (which there could be a lore-like reason) and have the tiles be changed, but that's all really. A full blown continent with custom biomes like these would also need more variety, 3 wouldn't show much. So if that's the case that theoretically they do add a 4th, there should be at least 6-7 types of custom biome.
 

mindblaster007

Well-Known Member
It could be a "smaller resource continent" or something thereof related, but I doubt you would get very far into them without having some navigational issues and other things, they're meant to be for lots of combat, or have hard navigation. Once again as aforementioned, they could be a small island or replace that of the current world (which there could be a lore-like reason) and have the tiles be changed, but that's all really. A full blown continent with custom biomes like these would also need more variety, 3 wouldn't show much. So if that's the case that theoretically they do add a 4th, there should be at least 6-7 types of custom biome.
The lore reason could be that all the continents’ RIs resources disappeared and it resulted in the search for a new source for resources. After much searching they found the resource continent.
 

Guynne

New Member
The lore reason could be that all the continents’ RIs resources disappeared and it resulted in the search for a new source for resources. After much searching they found the resource continent.
That's a good reasoning, plus I think if there's only RI, it would draw the community more towards one place instead of spreading them out, but ultimately that's up to the owners.. Plus the terrain is naturally harder to survive on, so it would work really well since RI's already have more mob variance.
 

mindblaster007

Well-Known Member
That's a good reasoning, plus I think if there's only RI, it would draw the community more towards one place instead of spreading them out, but ultimately that's up to the owners.. Plus the terrain is naturally harder to survive on, so it would work really well since RI's already have more mob variance.
Couldn’t agree more!
 

Evil_X

Well-Known Member
Sentry
The only problem with a 4th continent as a resource isle is the fact there'd need to be a reason for you to go there. Why go to this 4th small island where your likely to die when the resources listed for these biomes are already in abundant and a lot of items are biome locked. Especially with the risk your easier to track down and kill you'd need a really good reason to come to this new location.
"Just adding a continent" is huge work and can't be done cause we have new biomes that look cool. If I needed dirt, netherrack or a common building resource I'd buy it, grab it easily from the area around me or go raid a dead base which usually has the resources abandoned in large amounts. If you need anything rarer like ores etc we already have 3 resource isles I can head to.

I like the idea of possibly changing preexisting continents but with most tiles already containing ruins or things its just not worth it and would lose a lot of Lokan history.
As for the idea of there only being 1 resource island-like also made very clear these resources need to be easy to get. Being forced into one small location with such a big risk of someone coming along compared to 3 islands with less chance of being found I don't like the idea of compressing preexisting RI's into one.

There's a difference between hate and criticism. I like the idea but there's just so many factors and issues that come into play when you wish to expand the world. Interested what others think.
 

koi0001

Well-Known Member
Guardian
I really appreciate the suggestion and I think the ideas are all pretty original. However, I don't really think you have much of a chance of this being added as there's simply no necessity for a suggestion like that right now.

In terms of the Loka road map I don't think there's any room for another resource isle or continent. Good content though.
 

Magpieman

Old One
Staff member
Old One
These are some neat ideas. I find it difficult to see them ever being used on mainland continents due to the restricted resources they contain. For that to happen it would probably require a rework of many of the existing biomes in order to incorporate these.

However, they would work great as enduring isles (like Balak) where you can break blocks but do not receive the drops. We plan to use more enduring isles and place them around the 3 continents in the future, with a focus around PvE content.

I would highly recommend attaching images (ctrl + p, then either drag the image if it's saved to your pc or click the chain link looking tab and insert a url to the image) as it really helps to get your ideas across.

Heres a quick example of a couple of images we based the northern side of Balak on.
6a0120a6b2c140970c0148c6cab5c0970c-pi
shadow-of-mordor-nurnen-720x405.jpg
 

Haldyir

Well-Known Member
Slicer
These are some neat ideas. I find it difficult to see them ever being used on mainland continents due to the restricted resources they contain. For that to happen it would probably require a rework of many of the existing biomes in order to incorporate these.

However, they would work great as enduring isles (like Balak) where you can break blocks but do not receive the drops. We plan to use more enduring isles and place them around the 3 continents in the future, with a focus around PvE content.

I would highly recommend attaching images (ctrl + p, then either drag the image if it's saved to your pc or click the chain link looking tab and insert a url to the image) as it really helps to get your ideas across.

Heres a quick example of a couple of images we based the northern side of Balak on.
6a0120a6b2c140970c0148c6cab5c0970c-pi
View attachment 1380

Will the map of the 3 continents be updated to include Balak, Ravina and these islands in the future? (I'm talking about when you initially open the Lokan map online, you get to choose the three continents. Then the website directs you to whichever continent you clicked on.)
 

Magpieman

Old One
Staff member
Old One
Will the map of the 3 continents be updated to include Balak, Ravina and these islands in the future? (I'm talking about when you initially open the Lokan map online, you get to choose the three continents. Then the website directs you to whichever continent you clicked on.)
Yeah, this is something we want to do, just something we haven't gotten around to yet.
 
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