Welcome to our Forums!

Type /register while in-game to register for a forum account.

Suggestion New inhib module

Kotten

Active Member
Slicer
The name of the module: earthquake
After taking a charge it has a 10% chance of releasing a earthquake in a 15 block radius aroung the tgen. It also has like a 20% chance of making a charge unstable for 30/60 seconds, which means when taking a charge on that specific one it will deal 2 damagne instead of 1.
Earthquake: The earthquake effect will shoot you flying ni the sky and make you have slowness 1 or 2 for 20/30 second
 

Gragra

Active Member
honestly I dont see this being used, I see it as if it gets added it will be tested by the players for around a week and then they will forget about it or think it isnt that good because, dont get me wrong the concept is amazing but pps are hunting for modules that can help them win faster, they re not looking for fun as I see. great concept but would be a resource waster imo
 

Kotten

Active Member
Slicer
honestly I dont see this being used, I see it as if it gets added it will be tested by the players for around a week and then they will forget about it or think it isnt that good because, dont get me wrong the concept is amazing but pps are hunting for modules that can help them win faster, they re not looking for fun as I see. great concept but would be a resource waster imo
resource waster?
 

Magpieman

Old One
Staff member
Old One
Earthquake: The earthquake effect will shoot you flying ni the sky and make you have slowness 1 or 2 for 20/30 second
It's a cool and fun idea, appreciate the suggestion. Similar to the talent in battlegrounds. Whatever the effect it should apply more often than that for players to get feedback that their module is doing things. Thematically it feels more defensive but I could see us using a mechanic like this in conquest at some point.
 

koi0001

Well-Known Member
Guardian
Earthquake: The earthquake effect will shoot you flying ni the sky and make you have slowness 1 or 2 for 20/30 second
This would be a really fun mechanic for larger players fights and I'd love to see it in game
 
Back
Top