Attacker Idea
Since its kinda hard to get charges on big fights there can be a module that golems might spawn double by %30 or %50 this way attack side can get more charges maybe and defender side can get more support from golems.
Defender Idea
There can be a mutator that if you kill someone that kill makes an explosion like 3-4 heart damage this way in the big fights people can get kills even with their death.
ANOTHER IDEA
And beside rivi we can do a 5v5 that only best players can warp and if someone dies they cant respawn until their team gets a kill and whoever gets the kill that player can choose who gets the revive.
Since its kinda hard to get charges on big fights there can be a module that golems might spawn double by %30 or %50 this way attack side can get more charges maybe and defender side can get more support from golems.
Defender Idea
There can be a mutator that if you kill someone that kill makes an explosion like 3-4 heart damage this way in the big fights people can get kills even with their death.
ANOTHER IDEA
And beside rivi we can do a 5v5 that only best players can warp and if someone dies they cant respawn until their team gets a kill and whoever gets the kill that player can choose who gets the revive.
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