Specifically radars in battlezones seem to have a disgustingly large uneditable area around them for such a small building which, when placed anywhere near a tgen/inhib, renders half your repot area useless. Radars play no role in conquest and arguably don't need an uneditable area beyond their golem spawns because of their ganky nature, not to mention in a battlezone.
But that begs the question of why any of the uneditable areas are as big as they are:
Everyone knows the clunky feeling of having taken/defended a charge only to spam right-click on the ground as you run away from the very thing you want to attack/defend until the shulker finally materializes. Why does our own building make us walk 20 blocks away from it to refill to continue defending it? Shulkers and echests specifically could be made placeable and breakable a lot closer to buildings without being abusable (or very costly if so).
"But don't golems and mods make repotting too easy then?" I'd argue if you're getting chased down, an afk golem and always-miss lingering mod won't help you any more than pearling to allies would.
These huge uneditable areas feel almost archaic, like they were introduced to solve a problem that could now be solved in a more elegant way but were never reconsidered.
As for rivi: idk lol haven't warped to those in a hot minute, suggest something
But that begs the question of why any of the uneditable areas are as big as they are:
Everyone knows the clunky feeling of having taken/defended a charge only to spam right-click on the ground as you run away from the very thing you want to attack/defend until the shulker finally materializes. Why does our own building make us walk 20 blocks away from it to refill to continue defending it? Shulkers and echests specifically could be made placeable and breakable a lot closer to buildings without being abusable (or very costly if so).
"But don't golems and mods make repotting too easy then?" I'd argue if you're getting chased down, an afk golem and always-miss lingering mod won't help you any more than pearling to allies would.
These huge uneditable areas feel almost archaic, like they were introduced to solve a problem that could now be solved in a more elegant way but were never reconsidered.
As for rivi: idk lol haven't warped to those in a hot minute, suggest something