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No Plans to Implement Remove double placing

Asynchronized

Well-Known Member
Sentry
IT SUCKS!!!! AND ITS MAKING CONQUEST REALLY BORING!!!!!!! DOUBLE PLACE THIS, DOUBLE PLACE THAT, DOUBLE TAKE A DAMN HIKE!!!!!!!!!!!

(rage part of the suggestion over)


It absolutely ruins conquest for all parties, even if you win a double place, whats the point? Theres no game to play at the end of the day, one fight is just like a neutral!!! There is no point for it to exist except from a cheesy strategy standpoint, and even at that, its already viewed as bad conquest etiquette.
 
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Lampp_

Well-Known Member
The thing that sucks about this is you’ll always have some greasy loser in their basement who abuses any game mechanic they can to get a BS fight off. say you can only have one inhib down at a time, then you just have people who place just for the invulnerability like kappah has done this entire month double placing sucks but no fight is worse
 

BIGSIZZLEE

Active Member
IT SUCKS!!!! AND ITS MAKING CONQUEST REALLY BORING!!!!!!! DOUBLE PLACE THIS, DOUBLE PLACE THAT, DOUBLE TAKE A DAMN HIKE!!!!!!!!!!!

(rage part of the suggestion over)


It absolutely ruins conquest for all parties, even if you win a double place, whats the point? Theres no game to play at the end of the day, one fight is just like a neutral!!! There is no point for it to exist except from a cheesy strategy standpoint, and even at that, its already viewed as bad conquest etiquette.
I AGREE
 

Asynchronized

Well-Known Member
Sentry
The thing that sucks about this is you’ll always have some greasy loser in their basement who abuses any game mechanic they can to get a BS fight off. say you can only have one inhib down at a time, then you just have people who place just for the invulnerability like kappah has done this entire month double placing sucks but no fight is worse
we need a coalition against bad conquest etiquette
 

Cryptite

Elder
Staff member
Elder
We're fine with double placing, that's why it exists. If an attacker(s) wish to band together to try to take down a competing alliance they are free to do so with a double place.

The idea that the best alliances need to be "protected" even further from being attacked by others is not something we're on board with. The current ruleset exists to prevent a lot of cheese. Adding protections from double placing would introduce even more cheese that players would no doubt use to prevent getting attacked.

War is hell, not etiquette.
 

Obstinance

Well-Known Member
Muted
We're fine with double placing, that's why it exists. If an attacker(s) wish to band together to try to take down a competing alliance they are free to do so with a double place.

The idea that the best alliances need to be "protected" even further from being attacked by others is not something we're on board with. The current ruleset exists to prevent a lot of cheese. Adding protections from double placing would introduce even more cheese that players would no doubt use to prevent getting attacked.

War is hell, not etiquette.
if a town has been placed on twice within like 20min by two separate entities then the defenders should get a shorter warp time for each fight AT LEAST...
 

Asynchronized

Well-Known Member
Sentry
We're fine with double placing, that's why it exists. If an attacker(s) wish to band together to try to take down a competing alliance they are free to do so with a double place.

The idea that the best alliances need to be "protected" even further from being attacked by others is not something we're on board with. The current ruleset exists to prevent a lot of cheese. Adding protections from double placing would introduce even more cheese that players would no doubt use to prevent getting attacked.

War is hell, not etiquette.
the Geneva convention begs to differ

you're always gonna have this happen over and over again, its just really boring.
 
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