Would be nice so I can right click the lamp instead of having to decipher whether it is at 40% or 60% yes
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Well I think a big issue with it currently is that only a few people in a fight are going to know what the charges are. Most people have particles off during fights to improve their framerate and I think the benefits of the change outweigh its downsides, especially as fights get larger and larger.+0 Yeah communicating what charges are on a Tgen/ Inhib in a vc with 40+ people can be difficult. As well as the visuals for it mainly are for the loka pack except the particles. Particles work fine but right clicking it and telling you the percentage would be pretty helpful.
While it would be very helpful it also would take away to what conquest is. The difference would be people making less mistakes when calling out charges for a lamp which I mean sounds good but at the same time isnt that an aspect that makes conquest conquest ?
Imagine missing 30 some charges+0 Yeah communicating what charges are on a Tgen/ Inhib in a vc with 40+ people can be difficult. As well as the visuals for it mainly are for the loka pack except the particles. Particles work fine but right clicking it and telling you the percentage would be pretty helpful.
While it would be very helpful it also would take away to what conquest is. The difference would be people making less mistakes when calling out charges for a lamp which I mean sounds good but at the same time isnt that an aspect that makes conquest conquest ?
Something you could do instead would be to display the lamps percent on the subtitle bar (as it currently gets displayed when you take a charge) when you're in the area around each lamp. I do like the idea of changing the blocks on the tgen to show the charges. I could see the tgen sort of falling apart a little bit as an option as well as the lamps. It needs to be displayed somehow and I still think the initial idea could stand as a solution.-1
The current system for seeing lamp charge isn't great and has multiple flaws people have mentioned above but at the same time, this solution doesn't seem much better, in a large fight having to run over to a tgen lamp and awkwardly right-click it to then check chat just seems super clunky.
Maybe you could have multiple verticle lamps turning off with the charges or blocks on the tgen exterior looking damaged/stripped etc as charges are popped but this isn't the solution imo
Or just make the distinction between 40 and 60 percent more apparent-1
The current system for seeing lamp charge isn't great and has multiple flaws people have mentioned above but at the same time this solution doesn't seem much better, in a large fight having to run over to a tgen lamp and awkwardly right-click it to then check chat just seems super clunky.