Lampp_
Well-Known Member
Hello I've found that rivi mods aren't really balanced for rivi due to the smaller fight size so im suggestion on how a rework could work for every mode
Defense Mods
TnT- Balanced (Maybe a small range buff)
Laser- 33% Damage Decrease
Lingering Death- Change it from 30 seconds to 20
Slow- Change it from 30 seconds to 15/10%
Buff- Balanced
Spectral- 30/40 Second lockdown instead of 60
Vicious Attack - 7 Second Bleed
Debilitating Aura- Balanced
Attacking Mods
Tactical Rush- Balanced
Pearl bomb - Increase 5% to each level (20%/15%/10%/5%)
Golem override- Balanced
Super charged- (30sec 25sec 20sec 15sec)
Chain Reaction- Balanced
Shieldwall - Balanced
The rivi defeat timer should be changed to 30 min - 45 min
The main issue i've found with Rivi And Rivi defense is that theres no counter to hiding under tgen so if you play your mods correctly you can just get free picks handed to you once the attackers need to push
Defense Mods
TnT- Balanced (Maybe a small range buff)
Laser- 33% Damage Decrease
Lingering Death- Change it from 30 seconds to 20
Slow- Change it from 30 seconds to 15/10%
Buff- Balanced
Spectral- 30/40 Second lockdown instead of 60
Vicious Attack - 7 Second Bleed
Debilitating Aura- Balanced
Attacking Mods
Tactical Rush- Balanced
Pearl bomb - Increase 5% to each level (20%/15%/10%/5%)
Golem override- Balanced
Super charged- (30sec 25sec 20sec 15sec)
Chain Reaction- Balanced
Shieldwall - Balanced
The rivi defeat timer should be changed to 30 min - 45 min
The main issue i've found with Rivi And Rivi defense is that theres no counter to hiding under tgen so if you play your mods correctly you can just get free picks handed to you once the attackers need to push