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Suggestion Show more info on the dynmap

FoxyBearGames

Well-Known Member
Guardian
When you hover a territory there should be some more information for that territory, and the current information should be a bit cleaner.

For towns, show their flag, their strength, members, territories, and holy site status.

1597982252883.png

For neutral territories, show the territory number, "Neutral Territory", biome resources (with an emoji/color for each biome), the biome control owner (in their town color), & holy sites.

1597983657400.png

For claimed territories, display the town that owns the territory, the biome resources, the biome controller, the locked status, and then the bounty status (in the second image), as well as the holy sites.

1597984128014.png
1597984911076.png


This is just the general idea of what this might actually look like when using the dynmap. Ovbiously this would need improvement, cohesiveness (integrating cap bounties, rivi territories, balak territories, etc.). In that regard though, this could really help out the dynmap and make it much more clear as to what is going on inside each territory- especially for newer players. Another thought though would also be to add a dynmap mode for alliances, and one for towns. This would allow for easier vision of who is who and which alliance owns which biome (everything would go by alliance name and not town name on that map).
 

DisturbedMoskito

Active Member
Slicer
I think that this would be a really Helpful feature. I agree that what is shown on the dynmap could be made a lot clearer and having the information you just put together would be a great improvement.

I also like your idea for different mode for alliances and towns, where you click a button and the map changes showing alliances with color and etc...

Would love to see this become an actual thing!
 

Cryptite

Elder
Staff member
Elder
Banner bit might be tough, not sure how to do that but the rest is doable some day. The map certainly needs some love.

Showing biome resources isn't as straightforward as "this tile = spruce" because Industries roll based on a variety of loot that a biome has, rather than "North 54 gives you Spruce Logs".

But yeah, we have lots of visual love we want to give to the map.
 
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