*Just as a note before I start this thread off, everything I am about to say is of my own views, and mine only. The admins reserve the right to ignore this if they so desire, although it would be most unfortunate if this went unseen by them, especially if this gets a lot of attention. This is also a debate of sorts, so if things start to get flamey, please restrain from bringing personal bias into the argument.*
State of the Server Address!
Welcome, members of Loka! This is the State of the Server Address, where I will be speaking my mind for a number of issues floating around on our server.
- I will divide each specific issue I plan to address into its own separate category.
- You are encouraged to criticize and question my views if you are confused by them or just don't agree, as well as decide to post your own views on the topics.
- This server is ultimately run by the people, because without us, the server would have no reason to exist; therefore, if we are not happy with it, things must change for the general interest of the majority of the server's population. Your views and criticism are critical for change!
Rules and Enforcement
First of all, despite the large list of rules officially posted by Magpieman, there is still a lot of grey area to be found inside the rules. A good place to start with this would be the inconsistency of punishment for broken rules. There seems to be no specific punishment for the rules, whether it be all of them in general or each rule by itself.
For example, PvP logging is against the rules, but is not kicked for, banned for, or even warned for, although there is a plugin that deals with it.
Griefing can result in kicks, temporary or permanent bans, or sometimes simple warnings.
Using inappropriate language or using excessive caps in a sentence can sometimes result in a kick, a warning, or no punishment at all, usually depending on the popularity or rank of a player.
Respecting admins is a silly rule for one, and is not even enforced, along with no enforcement of bullying players.
I'm not sure how punishments for rules are even determined. I understand some situations are unique and require a very specific punishment, but a lot of the broken rules could be enforced by a standard punishment, which should be stated with the rule.
As for the rule of respecting admins: Admin positions do not entitle respect. Instead of a rule commanding all players to respect the admins, the rule should state that all players are to be treated with courtesy. Being rude to anyone without reason would be breaking the rule; questioning the person and disagreeing with them would not.
The rule that says "Do not question Magpieman's decisions," needs to be thrown out altogether, because as members of the server, I believe we are allowed to question the decisions of the admins. If we don't ever question the decisions or rules, they can easily get corrupted or out of hand. Criticism is good.
A punishment to a player should always be justified, now matter how small the crime may seem. For a punishment to be justified, it must meet two standards:
1. It must match the rule broken for. For example, a temporary ban for someone using caps does not match the crime, and even a kick is a little extreme; a simple warning would suffice for the first offense of this rule.
2. All other players in the same situation must also be punished the same. This means bias against a player is not okay. If a person you really like on the server and someone you despise both commit the same offense, both must be punished equally.
If neither of these standarts are met, the punishment is not justified.
Admins, Powers, and Perks
Here is a list of all the current admins:
Owner - asymptonic
Old One - Magpieman
Elder - Cryptite, Gallazius
Guardian - Adderman500, mopb3, Zor95, thelineguy, Lucifer09, Skitch_the_Wolf, Mtndome, Slimjim1988
Sentry - andrekeroxd, Epicbacon99, ghdude15, memrme, 13scooter13, JocelynReed, Thieflord304, MrAlchemy, MOpyc
I want to focus on the two positions players can apply for, Guardian and Sentry.
Sentries should moderate and supervise the chat, and also help with small broken rules. They have all the commands needed for this role, with one extra command, that being /spawn. Sentries don't require the /spawn command, so I really see no point to keeping this.
Guardians seem to be a very big problem with the server. It seems that the majority of Guardians are hardly ever on. All I ever see is Zor95, Skitch_the_Wolf and Mtndome (both very new to Guardian). mopb3, Lucifer09, and adderman500 are occasionally on. SlimJim1988 and thelineguy are pretty much never on.
Then again, maybe they are always on. We would never know, seeing as how they are vanished 95% of the time. Sometimes I see Guardians like SlimJim1988 and mopb3 on, but I am only aware they were on upon their log out, because their name shows up on the chat.
I think that some of the Guardians really need to either become more active, or be demoted. I understand that people are busy with their lives, but this has been going on for months on end. There is no benefit to hanging on to people that are no longer available enough to do their job on the server.
It also seems that Guardians misuse their admin privileges. I have been in the middle of many of these scenarios, only to be laughed at after the fact. There is almost always an excuse for admin abuse, and is therefore often overlooked. This really needs to be tightened up.
I understand that Guardians have a large role, and deserve to use some of their powers as a reward for their service. Unfortunately, the privileges they get are also a large grey area, as well as are too powerful. Being able to use all your commands at your disposal to "defend" your town is just not fair. Sure, TP and different luxuries could be used for you and your town members, but smiting people and jailing them the second they get in sight of your town is just unacceptable.
Player Relations
Another issue spreading throughout the server are relations between all of us, the players of the server. An unnecessary hatred has been introduced into our community, tearing us apart from what should be a fun and happy environment. When was the last time a real community build or event was held, sponsored by the people, for the people, without the regulation of an admin? Yes, raiding and killing is a part of the server, but this should not damage our relations and produce hatred.
The relationship between the administration body and the general server population is not as it should be. Admins should not be seen as people who control us, but rather, those who keep the sevrer safe and play it with us. Admins and players should be friends and equals. We should be able to trust admins, and not be suspicious of them and be worried when they snoop around your stuff.
"Thief Rights"
Complaints about the rights of thieves and "inability to raid" are a little absurd. Rights for raiding and ways to raid are pretty good at the time being. There is some bias when it comes to punishing a thief for a broken rule, which should definitely be fixed. Other than that, the only other thing to promote thief rights I would suggest is the removal of Guardians' abilities to use commands that give them an unfair advantage.
Desires for Promotion
Why is it that almost everyone on the server is dying to become an admin rank? It hardly seems that people want to be an admin for the role of service to the server, but rather the perks that come with it. Just because people apply to become an admin does not mean they have to be accepted, unless they are truly fit for the job, and a new admin is required.
New Players and Towns
We all must really start letting new players in to our towns. New players come to our server pretty often; however, most leave soon after due to being denied entry into any of the multiple towns. I agree that the new players do not need to join a town right off the bat, but they must be given an offer to join a town so that they aren't discouraged. A good idea to promote this is to contact the players looking for towns, and send them on a task to test their abilities. These tasks should last for a good while for the player to become used to the server, and should also test to see if they are trust-worthy and can play Minecraft decently. These tests should not be errands that you need completed.
There are also a lot of new towns on the server. We are booming when it comes to the number of new towns, but the towns are not exactly booming with new members. A solution would be to simply accept more players into our towns, rather than shut them out and have them create their own town that survives for a week or less.
******************************************
All of these views are the things on my mind most as of now. I may have forgotten a few things, in which case, I will edit in after this part, or post in the thread later.
Now it is your turn, fellow members of Loka. Let us share are opinions and views, and hope we can change Loka for the better.
State of the Server Address!
Welcome, members of Loka! This is the State of the Server Address, where I will be speaking my mind for a number of issues floating around on our server.
- I will divide each specific issue I plan to address into its own separate category.
- You are encouraged to criticize and question my views if you are confused by them or just don't agree, as well as decide to post your own views on the topics.
- This server is ultimately run by the people, because without us, the server would have no reason to exist; therefore, if we are not happy with it, things must change for the general interest of the majority of the server's population. Your views and criticism are critical for change!
Rules and Enforcement
First of all, despite the large list of rules officially posted by Magpieman, there is still a lot of grey area to be found inside the rules. A good place to start with this would be the inconsistency of punishment for broken rules. There seems to be no specific punishment for the rules, whether it be all of them in general or each rule by itself.
For example, PvP logging is against the rules, but is not kicked for, banned for, or even warned for, although there is a plugin that deals with it.
Griefing can result in kicks, temporary or permanent bans, or sometimes simple warnings.
Using inappropriate language or using excessive caps in a sentence can sometimes result in a kick, a warning, or no punishment at all, usually depending on the popularity or rank of a player.
Respecting admins is a silly rule for one, and is not even enforced, along with no enforcement of bullying players.
I'm not sure how punishments for rules are even determined. I understand some situations are unique and require a very specific punishment, but a lot of the broken rules could be enforced by a standard punishment, which should be stated with the rule.
As for the rule of respecting admins: Admin positions do not entitle respect. Instead of a rule commanding all players to respect the admins, the rule should state that all players are to be treated with courtesy. Being rude to anyone without reason would be breaking the rule; questioning the person and disagreeing with them would not.
The rule that says "Do not question Magpieman's decisions," needs to be thrown out altogether, because as members of the server, I believe we are allowed to question the decisions of the admins. If we don't ever question the decisions or rules, they can easily get corrupted or out of hand. Criticism is good.
A punishment to a player should always be justified, now matter how small the crime may seem. For a punishment to be justified, it must meet two standards:
1. It must match the rule broken for. For example, a temporary ban for someone using caps does not match the crime, and even a kick is a little extreme; a simple warning would suffice for the first offense of this rule.
2. All other players in the same situation must also be punished the same. This means bias against a player is not okay. If a person you really like on the server and someone you despise both commit the same offense, both must be punished equally.
If neither of these standarts are met, the punishment is not justified.
Admins, Powers, and Perks
Here is a list of all the current admins:
Owner - asymptonic
Old One - Magpieman
Elder - Cryptite, Gallazius
Guardian - Adderman500, mopb3, Zor95, thelineguy, Lucifer09, Skitch_the_Wolf, Mtndome, Slimjim1988
Sentry - andrekeroxd, Epicbacon99, ghdude15, memrme, 13scooter13, JocelynReed, Thieflord304, MrAlchemy, MOpyc
I want to focus on the two positions players can apply for, Guardian and Sentry.
Sentries should moderate and supervise the chat, and also help with small broken rules. They have all the commands needed for this role, with one extra command, that being /spawn. Sentries don't require the /spawn command, so I really see no point to keeping this.
Guardians seem to be a very big problem with the server. It seems that the majority of Guardians are hardly ever on. All I ever see is Zor95, Skitch_the_Wolf and Mtndome (both very new to Guardian). mopb3, Lucifer09, and adderman500 are occasionally on. SlimJim1988 and thelineguy are pretty much never on.
Then again, maybe they are always on. We would never know, seeing as how they are vanished 95% of the time. Sometimes I see Guardians like SlimJim1988 and mopb3 on, but I am only aware they were on upon their log out, because their name shows up on the chat.
I think that some of the Guardians really need to either become more active, or be demoted. I understand that people are busy with their lives, but this has been going on for months on end. There is no benefit to hanging on to people that are no longer available enough to do their job on the server.
It also seems that Guardians misuse their admin privileges. I have been in the middle of many of these scenarios, only to be laughed at after the fact. There is almost always an excuse for admin abuse, and is therefore often overlooked. This really needs to be tightened up.
I understand that Guardians have a large role, and deserve to use some of their powers as a reward for their service. Unfortunately, the privileges they get are also a large grey area, as well as are too powerful. Being able to use all your commands at your disposal to "defend" your town is just not fair. Sure, TP and different luxuries could be used for you and your town members, but smiting people and jailing them the second they get in sight of your town is just unacceptable.
Player Relations
Another issue spreading throughout the server are relations between all of us, the players of the server. An unnecessary hatred has been introduced into our community, tearing us apart from what should be a fun and happy environment. When was the last time a real community build or event was held, sponsored by the people, for the people, without the regulation of an admin? Yes, raiding and killing is a part of the server, but this should not damage our relations and produce hatred.
The relationship between the administration body and the general server population is not as it should be. Admins should not be seen as people who control us, but rather, those who keep the sevrer safe and play it with us. Admins and players should be friends and equals. We should be able to trust admins, and not be suspicious of them and be worried when they snoop around your stuff.
"Thief Rights"
Complaints about the rights of thieves and "inability to raid" are a little absurd. Rights for raiding and ways to raid are pretty good at the time being. There is some bias when it comes to punishing a thief for a broken rule, which should definitely be fixed. Other than that, the only other thing to promote thief rights I would suggest is the removal of Guardians' abilities to use commands that give them an unfair advantage.
Desires for Promotion
Why is it that almost everyone on the server is dying to become an admin rank? It hardly seems that people want to be an admin for the role of service to the server, but rather the perks that come with it. Just because people apply to become an admin does not mean they have to be accepted, unless they are truly fit for the job, and a new admin is required.
New Players and Towns
We all must really start letting new players in to our towns. New players come to our server pretty often; however, most leave soon after due to being denied entry into any of the multiple towns. I agree that the new players do not need to join a town right off the bat, but they must be given an offer to join a town so that they aren't discouraged. A good idea to promote this is to contact the players looking for towns, and send them on a task to test their abilities. These tasks should last for a good while for the player to become used to the server, and should also test to see if they are trust-worthy and can play Minecraft decently. These tests should not be errands that you need completed.
There are also a lot of new towns on the server. We are booming when it comes to the number of new towns, but the towns are not exactly booming with new members. A solution would be to simply accept more players into our towns, rather than shut them out and have them create their own town that survives for a week or less.
******************************************
All of these views are the things on my mind most as of now. I may have forgotten a few things, in which case, I will edit in after this part, or post in the thread later.
Now it is your turn, fellow members of Loka. Let us share are opinions and views, and hope we can change Loka for the better.