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Implement in Future Storage Issues

The current issue with the barn is it produces more items than other industries (it gets multiple resources per mob/roll) whereas every other industry gets 1 resource per roll. The barn is also a starter/default industry not tied to any mastery and thus does not gain increased capacity as you level. (number of territories increases output and not storage)

The solution is to tie starter/default industries to total town level and have each roll only provide 1 resource.
 
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