My problem is there are still some very large problems with strength in Conquest.
Releasing tiles is -25 strength, an unlinked tile is 5 strength lost. A fight won can be 2-3 times more strength than an unlinked tile. A released tile is over 2 times the strength that you would get from winning a fight. The strength associated to strategy in Loka doesn't really make sense and needs to change. This was brought up earlier and was tagged as implement in the future. It needs to be changed ASAP. We need to make it consistent with strength gained for a fight.
THANKS!
Releasing tiles is -25 strength, an unlinked tile is 5 strength lost. A fight won can be 2-3 times more strength than an unlinked tile. A released tile is over 2 times the strength that you would get from winning a fight. The strength associated to strategy in Loka doesn't really make sense and needs to change. This was brought up earlier and was tagged as implement in the future. It needs to be changed ASAP. We need to make it consistent with strength gained for a fight.
linked Tiles only make towns lose 5 strength per tile and given the new strength system this isn't really a difference maker. Unlinks (in a real month) are risky and take a lot of planning and currently, that strategy would help the losing town as 5 strength is better than losing for example 20. IMO the tiles should count the same as if they were being released by the town
THANKS!