I was brainstorming about things that can be improved and added to Loka. As we all are aware there is a problem that the server is a heavily PvP based server and this leads to only a large amount of players on when there are fights. I think that if there were some cool things to do in addition to PvP there would be a lot more players online at all times. These things I think could keep people on Loka so that there would be a more constant player base. Also want to note that some of these are ambitious ideas.
More Community Events
More Community Events
- Building Competition
- Every so often there is a building tournament where the community can vote on the best builds with
- Whoever wins gets a Architect title and some other rewards
- Every so often there is a building tournament where the community can vote on the best builds with
- Parkour Race Event
- Similar to Boat Race where there would be a leaderboard and the race is open for a week
- Whoever wins gets a Speedster title and some other rewards
- Similar to Boat Race where there would be a leaderboard and the race is open for a week
- I think it would be really cool if at one point during the day there is a Bountiful Resource Isle. One of the 3 Resource would be randomly selected and for one hour there would be 2x the amount of ores that spawn. This would be displayed in chat for everyone to see.
- Randomly spawned chests that spawn at specific coordinates that are broadcasted in chat that are a different color that have items
- Would be a completely different Isle, travel from the docks to the Wasteland Isle
- Would work like the fishing tourney where you cannot go there unless the event is occurring
- A place where every couple hours there is loot chests that spawn that would lead to people fighting over the loot
- Exploring Missions
- Examples
- Go to a certain tile within (time) in order to get a reward
- Visit a town within (time) in order to get a reward
- Find a ruin within (time) in order to get a reward
- Examples
- Farming Missions
- A menu where you can choose a couple missions a week
- You have to farm a certain amount of materials within a time period in order to complete the mission
- If you complete the mission you get a certain amount of shards as a reward
- A menu where you can choose a couple missions a week
- If a town does not have 1 active user then another town can attempt to invade them
- Towns would have protectors that would defend the town from the attackers if they are being invaded
- The module would be on the outside of the town tile and you would have to kill their protectors and take the charges in an extremely short amount of time in order to get some resources from the towns void storage (if there is any pushback it should be incredibly hard to succeed)
- If you can successfully invade them you can take a certain amount of a resource that they have (percentage)
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