Especially with the implementation of Zombie Pigmen dropping ALL of the vanilla drops, chests are starting to fill up with unused weapons and armor. I understand that, to make this gear useful, it would have to be repaired and enchanted, but after a while, that starts chewing up power shards or other valuable resources...I'd hate to see all of this gear go to waste, by us either throwing it into a pit of lava or leaving it in a chest to never see again, but is it possible for us to "salvage" it? For example, with the Zombie Pigmen dropping good swords, can I "salvage" the sword for the chance to get a good ingot, or x number of nuggets? I think this can also be applied to iron and chainmail gear, especially with the new "iron nuggets" which I've yet to see a real use for anyways.
Furthermore, perhaps it doesn't have to be guaranteed for you to get any materials just because you "salvaged" something. Sure, it might be harder to code, but perhaps you could get better drops based on the durability of an item?
This might change a lot of things with material rarity on the server, but it's just an idea to throw around. I'd love some input and some feedback on this idea, however, as it could be useful to many that want to get something out of the useless gear they have stowed away somewhere. Enjoy!
Furthermore, perhaps it doesn't have to be guaranteed for you to get any materials just because you "salvaged" something. Sure, it might be harder to code, but perhaps you could get better drops based on the durability of an item?
This might change a lot of things with material rarity on the server, but it's just an idea to throw around. I'd love some input and some feedback on this idea, however, as it could be useful to many that want to get something out of the useless gear they have stowed away somewhere. Enjoy!