Towns like Eldritch have many rooms but nobody to fill them, but imagine if this wasn’t the case.
What if there was an official system where at a certain town level, owners can lease to nomads. Nomads could rent a room, house, apartment, or area in another town and the landlord can set a border where the tenants physically cannot leave that area except back to spawn using a portal set within the defined borders.
With this idea towns might decide to build entire complexes just to lease to nomads. PvP is already disabled in towns so renters would abide by the same rules as regular town members when at their residence. It would be an added rule that landlords cannot steal from tenants or enter their space once the lease is signed. Leases would be a minimum of 1.5-2weeks meaning a nomad could possibly fight for up to 2 towns every conquest month. (anyone who has a lease in a town will be counted as an active for that town)
For landlords there could be an option to have the rental payments sent directly to the tgen or into your escrow. Alternatively an update like this might call for a Loka Bank to be added to spawn. Something like this could’ve helped a town like silverhand.
For nomads that choose not to join a town or lease a safe home from a town. They would be able to settle on any NEUTRAL territory without a fight because they are one with the wilds. The tgen npc will designate them a small section of the territory that will appear as a yellow blob on the territory when you look at the map. The nomad settlement will have the same permissions as a town (you can’t open their doors if they are locked, you can’t camp them for extended periods of time etc). Probably up to 2 nomads can settle in the same territory but their settlement zones wouldn’t be generated next to each other. Nomads could obviously share homes if they wanted but wouldn’t be protected if the owner of the nomad settlement chose to steal + nomad settlements are small spots on the territory so not a ton of space and pvp is always enabled in nomad settlements. If a nomad wants to settle in a territory that is owned (not the home territory) then they must request permission from the town. If permission is granted the nomad can build their settlement in their small spot set by the tgen npc and can warp at spawn to the towns fights for as long as they are settled there. There would be a cool down on creating settlements so you can’t just make a new one to fight everywhere in the same month. If the town whose territory you settled in loses said territory your settlement remains but you are still only able to fight for the original town + reins until the month is over. It is the nomads responsibility to lock all doors or create a secure base. Outsiders wouldn’t be able to place or mine or open doors in the nomad settlement even during fights. The nomad would be tped out during fights and only allowed at spawn or to warp.
With being a nomad actually becoming a viable choice on Loka this would mean lengthening the cooldown on rejoining towns from 7 days. Being apart of a town would become more of a commitment because there’s no reason for it not to be if nomads don’t miss the action anymore.
Something else I wanted to touch on lightly was grinding and how it could be implemented in this update. If Loka were to create their own individual player stats system for grinding and pvp then there could be reward buffs that are brought along with it. Grinding for large towns is hard on Loka especially when only a few people do it. If players had individual levels when it came to grinding then it could be a lot easier. For example when you’re at level 27 for whatever skill your drops might have a higher chance of randomly increasing making grinding potion mats and pearls easier. And individuals with high grinding stats might be sought after by towns making pvpers not the only relevant people. This would go nicely with having joining towns mean more with a larger cooldown.
edit: individual stats also make room and inspiration for more unlockable titles.
What if there was an official system where at a certain town level, owners can lease to nomads. Nomads could rent a room, house, apartment, or area in another town and the landlord can set a border where the tenants physically cannot leave that area except back to spawn using a portal set within the defined borders.
With this idea towns might decide to build entire complexes just to lease to nomads. PvP is already disabled in towns so renters would abide by the same rules as regular town members when at their residence. It would be an added rule that landlords cannot steal from tenants or enter their space once the lease is signed. Leases would be a minimum of 1.5-2weeks meaning a nomad could possibly fight for up to 2 towns every conquest month. (anyone who has a lease in a town will be counted as an active for that town)
For landlords there could be an option to have the rental payments sent directly to the tgen or into your escrow. Alternatively an update like this might call for a Loka Bank to be added to spawn. Something like this could’ve helped a town like silverhand.
For nomads that choose not to join a town or lease a safe home from a town. They would be able to settle on any NEUTRAL territory without a fight because they are one with the wilds. The tgen npc will designate them a small section of the territory that will appear as a yellow blob on the territory when you look at the map. The nomad settlement will have the same permissions as a town (you can’t open their doors if they are locked, you can’t camp them for extended periods of time etc). Probably up to 2 nomads can settle in the same territory but their settlement zones wouldn’t be generated next to each other. Nomads could obviously share homes if they wanted but wouldn’t be protected if the owner of the nomad settlement chose to steal + nomad settlements are small spots on the territory so not a ton of space and pvp is always enabled in nomad settlements. If a nomad wants to settle in a territory that is owned (not the home territory) then they must request permission from the town. If permission is granted the nomad can build their settlement in their small spot set by the tgen npc and can warp at spawn to the towns fights for as long as they are settled there. There would be a cool down on creating settlements so you can’t just make a new one to fight everywhere in the same month. If the town whose territory you settled in loses said territory your settlement remains but you are still only able to fight for the original town + reins until the month is over. It is the nomads responsibility to lock all doors or create a secure base. Outsiders wouldn’t be able to place or mine or open doors in the nomad settlement even during fights. The nomad would be tped out during fights and only allowed at spawn or to warp.
With being a nomad actually becoming a viable choice on Loka this would mean lengthening the cooldown on rejoining towns from 7 days. Being apart of a town would become more of a commitment because there’s no reason for it not to be if nomads don’t miss the action anymore.
Something else I wanted to touch on lightly was grinding and how it could be implemented in this update. If Loka were to create their own individual player stats system for grinding and pvp then there could be reward buffs that are brought along with it. Grinding for large towns is hard on Loka especially when only a few people do it. If players had individual levels when it came to grinding then it could be a lot easier. For example when you’re at level 27 for whatever skill your drops might have a higher chance of randomly increasing making grinding potion mats and pearls easier. And individuals with high grinding stats might be sought after by towns making pvpers not the only relevant people. This would go nicely with having joining towns mean more with a larger cooldown.
edit: individual stats also make room and inspiration for more unlockable titles.
Last edited: