Hello,
I have been talking with lokans about raiding lately and the majority have told me that they find it too hard to raid. Most towns are encased in some sort of wall so the only way of entry is through tunnels. If the town has smart members they can make it virtually unraidable. Because of this, I propose the suggestion that we add tnt cannons to Loka.
The number 1 problem with this idea is people griefing each other. I have found a way to end this problem. When a town would like to cannon into another town, the raiders must alert a guardian that they are about to siege. The guardian will then activate the siege on the town being raided. This will allow tnt to explode in that towns land ONLY. Therefore, tnt will not be used around the map to grief builds outside a claim. Once the guardians deem the cannon to have done it's work, they can stop the siege. The guardians will stop it once they judge that there is enough room for entry.
Obsidian walls would also be another problem with this suggestion. There is a mod used on most faction servers that makes obsidian break after it is hit 6 times with tnt. If we use this in the siege it would end that problem. Obsidian would go back to being unbreakable by tnt outside the siege.
This whole idea is a lot of work on Crypt so I don't expect it to be put into place soon if at all. However I would love to hear feedback by the community.
Thanks.
I have been talking with lokans about raiding lately and the majority have told me that they find it too hard to raid. Most towns are encased in some sort of wall so the only way of entry is through tunnels. If the town has smart members they can make it virtually unraidable. Because of this, I propose the suggestion that we add tnt cannons to Loka.
The number 1 problem with this idea is people griefing each other. I have found a way to end this problem. When a town would like to cannon into another town, the raiders must alert a guardian that they are about to siege. The guardian will then activate the siege on the town being raided. This will allow tnt to explode in that towns land ONLY. Therefore, tnt will not be used around the map to grief builds outside a claim. Once the guardians deem the cannon to have done it's work, they can stop the siege. The guardians will stop it once they judge that there is enough room for entry.
Obsidian walls would also be another problem with this suggestion. There is a mod used on most faction servers that makes obsidian break after it is hit 6 times with tnt. If we use this in the siege it would end that problem. Obsidian would go back to being unbreakable by tnt outside the siege.
This whole idea is a lot of work on Crypt so I don't expect it to be put into place soon if at all. However I would love to hear feedback by the community.
Thanks.