Just a small, mostly quality-of-life related suggestion.
Currently, if I have a town set as hostile, I can choose to change that to either neutral or friendly. However, if the other town is unaware of this change, it will default back to hostile for both towns. Additionally, it gives a somewhat misleading message that the other town has set you as hostile again.
I'd suggest that if you remove another town's hostile alignment, it prompts the other town to either keep it as hostile, or mark them as neutral/friendly. Should be a relatively simple addition.
Thanks for reading.
Currently, if I have a town set as hostile, I can choose to change that to either neutral or friendly. However, if the other town is unaware of this change, it will default back to hostile for both towns. Additionally, it gives a somewhat misleading message that the other town has set you as hostile again.
I'd suggest that if you remove another town's hostile alignment, it prompts the other town to either keep it as hostile, or mark them as neutral/friendly. Should be a relatively simple addition.
Thanks for reading.