FroggyFruit1357
Well-Known Member
After having a bunch of UHC kids in my town who know nothing but break holes and blow up storage, I'm making this suggestion again.
- Pick and choose what perms you give to a member level (eg: disallow breaking blocks, allow pearling, allow interacting, disallow TNT)
- Group zones (eg: all level 2 vaults will receive the same perm edits but remain separate zones) Think Folders
- Combine zones (eg: zoning a circular building as a single circle zone, made of combined rectangular zones) essentially merging zones
- Set a zone as unalterable, players can place and break blocks that THEY have placed, but are unable to change the originally zoned blocks. place a shulker, can pick it up without breaking the war room.