Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
It could maybe be a pvp based quest thoi think supply drops is a good idea but apart from that gank isle is for ganking
Kill a Sentry 10 timesIt could maybe be a pvp based quest tho
Still, the main point for Gank Isle isn't really to beIt could maybe be a pvp based quest tho
I would assume they would move shop every 10 minutes as well? As that would become a primary ganking area pretty quickly.I think it'd be quite cool to see perhaps like an npc within Zyre that trades ores for more than at spawn. That way it encourages people to take risks to sell their stuff after an RI run. And if you get ganked, BAM, it's their loot now.
this would be really cool but like zach said the trader would have to move shop arroundI think it'd be quite cool to see perhaps like an npc within Zyre that trades ores for more than at spawn. That way it encourages people to take risks to sell their stuff after an RI run. And if you get ganked, BAM, it's their loot now.
Closed can looked ransacked, open can have armed guards station outside.Ngl, I don't know how I feel about this idea immediately. I feel like the element of randomness has to be hiked so far up, like he only even allows for certain varieties of resources to be traded until it randomly switches again.
EDIT: This being said, I would love to make some wacky ore exchanger stalls on the isle that have a closed and open option to the build.
If you kill the person who has trading privileges, you get the privileges. Rinse and repeat, timer resets, etc.Or maybe make it so only one person can trade with it every 20~ Min and it sells custom modding mats so alliances have a big gang war trying to stop the other from getting exclusive modding mats