The problem we want to solve is alts/siblings being in multiple towns, giving players an unfair advantage in conquest (calling reins on other continents, moduling another towns gens etc.) and wasting vast amounts of staff time trying to figure out whether they are legitimate or not. Obviously, it's against the rules to use an alt on Loka, and that will still be the case, however, siblings will often account share, which can be hard for us to detect. At an LCR meeting, we were in agreement over a solution to the problem but still wanted to run it past the wider community to see if there are any issues it may bring that we have missed. Especially with it being a fairly extreme change.
Something some other servers do is ban any player logging in with an alt/on the same ip. We don't want to do something that punishing as we know numerous siblings play on the server, as well as those using the same connection in University/College.
Our solution is to prevent possible alts from being in multiple towns at once. This means:
We would have to grandfather people into the system and have a grace period. After which, we would find what alts are still remaining in multiple towns and remove the players who joined their town most recently. They would then be able to join the same town as their possible alt or remain a nomad.
It's very very rare that siblings would want to be part of different towns on the same server. If they didn't get along with each other then they wouldn't be playing on the same server. We feel this solution will remove the unfair advantages some could gain in conquest and free up staff time to focus on more important matters, rather than wasting hours watching possible alts. Would love to hear any feedback you guys have.
Something some other servers do is ban any player logging in with an alt/on the same ip. We don't want to do something that punishing as we know numerous siblings play on the server, as well as those using the same connection in University/College.
Our solution is to prevent possible alts from being in multiple towns at once. This means:
- If you have played on the same connection as someone else, you will have to join the same town as each other or remain a nomad.
- In order to change towns, both players would have to leave the town and become nomads before attempting to join another.
- Players who have been tagged as an alt but do not live under the same roof irl will be given an exemption, preventing them from being tagged as alts of one another. All they would need to do is dm a staff member or make a /report.
- Possible alts that live in the same house irl, such as siblings, cannot remove the possible alt tag. The reason for this is despite it legitimately being two individuals, they often have easy access to one another's account and/or can manipulate the other to act on their behalf.
We would have to grandfather people into the system and have a grace period. After which, we would find what alts are still remaining in multiple towns and remove the players who joined their town most recently. They would then be able to join the same town as their possible alt or remain a nomad.
It's very very rare that siblings would want to be part of different towns on the same server. If they didn't get along with each other then they wouldn't be playing on the same server. We feel this solution will remove the unfair advantages some could gain in conquest and free up staff time to focus on more important matters, rather than wasting hours watching possible alts. Would love to hear any feedback you guys have.