Age: 17
Current rank: Sentry
Which role you are applying for: PvE
Why you think you should become this role: I've played Loka for over 3 years now and I always enjoy the new PvE content that gets released (the Halloween quest was hype). I have experience using the quest plugin as well as I'd be willing to learn to program MythicMobs which should be fairly easy as I have previous experience with plugins. I am a strong believer that the server should have a plethora of quests that all players can complete year round. However these quests should also have a moderate level of difficulty and should explain server mechanics in the process.
When you started playing on the server: May 29th, 2017
Time zone: EST
How often do you play (hours a day/week): many
Favourite NPC on Loka: Dhanri (he give me money)
Example of a quest you would write if you were accepted: If I were accepted as a PvE dev I would write quests that incentivize players to explore abandoned ruins throughout Loka and what secrets may be inside of them. A cool idea I had for PvE is dungeons in which multiple players can enter and help each other fight through difficult bosses earning loot at the end.
Current rank: Sentry
Which role you are applying for: PvE
Why you think you should become this role: I've played Loka for over 3 years now and I always enjoy the new PvE content that gets released (the Halloween quest was hype). I have experience using the quest plugin as well as I'd be willing to learn to program MythicMobs which should be fairly easy as I have previous experience with plugins. I am a strong believer that the server should have a plethora of quests that all players can complete year round. However these quests should also have a moderate level of difficulty and should explain server mechanics in the process.
When you started playing on the server: May 29th, 2017
Time zone: EST
How often do you play (hours a day/week): many
Favourite NPC on Loka: Dhanri (he give me money)
Example of a quest you would write if you were accepted: If I were accepted as a PvE dev I would write quests that incentivize players to explore abandoned ruins throughout Loka and what secrets may be inside of them. A cool idea I had for PvE is dungeons in which multiple players can enter and help each other fight through difficult bosses earning loot at the end.