Currently peoples position is based on number of kills. I think this encourages bad team play in matches. The aim of the game is to capture and hold points, not kills or kills to death ratio. What happens is players run after each other and fight rather than playing the objective. I am not sure how it registers who captures the point or whether neutralising a point counts. I suggest we either base the scoreboard on points captured, or even better, come up with a points system where capturing a point scores you 3 points, a kill gains you 1 point, and a death loses you 1 point, or something of a similar nature. We can keep all the stats, just have the leader board rankings based on this points system. This is not a huge problem, i just thought it would be a nice change, that would make battlegrounds even better.