In light of the new update, thought I would post an buff to chain reaction, and maybe an idea for a new attacking mod.
Chain Reaction
This mod needs to be reworked. Its currently the weakest attacking mod by far and really needs some simple changes to make it. A good change would be to make it so instead of the next golem being one tap after taking a charge, have it so the next golem is one tap after killing a golem. This way the mod can function as a way for attackers to have multiple people taking charges at the same time quickly.
Overcharged
A new attacking mod that would incentivize players to kill multiple golems at once. After killing a golem and becoming charged, killing another golem while charged would allow you to stack charges on a specific lamp. Or another idea could be killing a golem while charged would provide a buff to your team.
Chain Reaction
This mod needs to be reworked. Its currently the weakest attacking mod by far and really needs some simple changes to make it. A good change would be to make it so instead of the next golem being one tap after taking a charge, have it so the next golem is one tap after killing a golem. This way the mod can function as a way for attackers to have multiple people taking charges at the same time quickly.
Overcharged
A new attacking mod that would incentivize players to kill multiple golems at once. After killing a golem and becoming charged, killing another golem while charged would allow you to stack charges on a specific lamp. Or another idea could be killing a golem while charged would provide a buff to your team.