The following are a list of mostly approved Capital Policies. These are still subject to change and there are still possibly more to be added. As for the original list that existed on the document, some were cut, some were removed for now simply because they would not be as useful as they might be in the future. A good example of this is anything involving the Market.
As Loka grows, the Market will likely grow more useful and at that time we may add Market-based policies back in. However, because they were not likely to be used, we will refrain from adding them as valid policies at this time.
That said, here's a list of policies most likely to make it to the first round:
-Any town in the Alliance with the Capital will automatically earn the perk: Beacons now allow for travel between Allied Towns (only when you are not being attacked or are attacking others)
Again, these are first-round picks, they may be adjusted and more may be added. Discuss away!
As Loka grows, the Market will likely grow more useful and at that time we may add Market-based policies back in. However, because they were not likely to be used, we will refrain from adding them as valid policies at this time.
That said, here's a list of policies most likely to make it to the first round:
- Inflation/Deflation All Town generators cost 20% more/less emeralds overall.
- Air Defense: Use of Ender Pearls in enemy towns is disabled (if policy not selected, enabled by default)
- Altruism: Towns level 15 and under gain 50% more xp toward Town Masteries
- Sanctions: Towns level 15 and over gain 25% less xp toward Town Masteries
- Higher/Lower Learning: All XP gained in Loka is increased/decreased by 25%
- Pacification: Difficulty of Loka set to Medium (if perk not selected, Hard by default)
- Shutdown: Industry Buildings no longer function.
- Improved Infrastructure: All Town roads now award Speed II instead of Speed I
- Black Market: A Seedy market area/stall where anything can be sold and sellers are confidential.
-Any town in the Alliance with the Capital will automatically earn the perk: Beacons now allow for travel between Allied Towns (only when you are not being attacked or are attacking others)
Again, these are first-round picks, they may be adjusted and more may be added. Discuss away!
Last edited: