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Suggestion Change Fissure

Eyvah

Well-Known Member
When cove was added the main point for it was a smaller gank isle where players could go quick, find people easily, and easier to escape. After some time, players got bored of the cove map, which is understandable. They wanted a new map, probably around the same size, with different features. Then Fissure was added. Apart from the fact that its horrible to fight in, it is literally huge and bigger than some zyre drop points combined. Players can run endlessly, swim underwater, go anywhere. Its a huge map that nobody really enjoys; It defeats the purpose of being added in the first place because of big it is. Has no difference than zyre.

My suggestion is that fissure should be either changed for a new smaller gank isle, or have some changes made. I don't see the point of fissure where it's just another zyre with docks, when the whole point of cove/fissure being added was it to have a safe zone, and smaller. Fissure defeats the whole purpose of this. I would love it if LCR's brought this up at the next meeting, but I also wanted to see communities opinions on this. Let me know what you think
 
14 voters
+1 fissure is terrible to fight on, its legit cove but worse i get people spent time building it but it just isn't what the player base needs many people hate fighting on it and dont gank when fissure is the map
 
+1 I'm not the best player but I also understand Loka pvp, you are absolutely correct about fissure being boring, in my opinion, they should have every second week fissure closed, and only original zyre open (original zyre is where every set is "unstable", and with 9 drop points). this doesn't make fissure less boring but at least you'll have 1 week break from it
 
+1 Fissure has the choppiest terrain ive ever seen. Sure it has to be more than a flat platform and has to look nice, but it barely can do that.
 
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