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Suggestion Changes to how vuln windows work

Woke

New Member
It's clear that certain vulns shouldn't be allowed and the whole idea of "avoiding conquest" shouldn't be viable strategy and reduces the quality of loka an immense amount.

In my opinion the earliest possible vuln window should be 8am - 4pm and the latest possible vuln should be 4pm - 12am. This is the best possible ruleset around vuln windows that would fit the MAJORITY of the server, its impossible to make everyone happy but this would cater for the majority of loka and remove the entire strategy of using your vuln to "avoid conquest" like we (southern legacy) are currently doing

This would mean that the every vulnerability midpoint that isn't 12-20 should be prevented to allow for this. it is weird and extremely anti-fun for alliances to simply play on these cancer vulns and carry such an advantage over the opposing ally, these months should be two allies being able to fight eachother for lead at actual reasonable times and not one ally completely avoiding fights and forcing the other ally to fight on absolute abysmal times where everyone will be at school and work. alliances will almost always be divided into majority EU vs majority NA and that makes it hard for a hypothetical EU alliance to ever beat a hypothetical NA alliance that has lead (or the reverse), Ofc its possible to win like the furioza month but it still makes it extremely boring and weird by forcing these months onto weekends and holidays and weekday fights being literally Impossible to win . This is not a new thing to this month and this has been how the last few months EX. Insurgency or Furioza have been as well, nearly same exact allies in both of these month except a different one gets lead, sits on cancer vuln and wins literally every fight. i think it is More than reasonable to say that night vulns are very toxic and the times cater to the defending ally too much.

an NA alliance going 5pm-1am with lead (SOUTHERN LEGACY) against an EU alliance (WOLF FORCE) will mean fights on vuln open will be midnight for the entirety of EU basically other than the UK or turkey. on the flip side of it and fights being on vuln close will be 8am for the entirety of europe.

an EU alliance going 5am-1pm with lead (FURIOZA) against an NA alliance (my January alliance) will mean fights on vuln open will be literally 2am-6am for basically all of america and on vuln close it'd be 10am-2pm.

This is not a new thing to this month and this has been how the last few months EX. Insurgency or Furioza have been as well, nearly same exact allies in both of these month except a different one gets lead, sits on an OP vuln and wins literally every fight.
 
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24 voters
The More Strength The Alliance Has --> The Longer The Vuln

valid patch?

will add new stratergies for leadership to think about
 
+1 but latest should be like 6pm or 5pm not 4pm, at 4pm a lot of NAs may still be at class or something which makes it unfair for them
 
The More Strength The Alliance Has --> The Longer The Vuln

valid patch?

will add new stratergies for leadership to think about
It would further enslave people to loka, and im not a fan of that. U already need to put in a fair bit of effort to be competitive so having to be available for like 12 would be tragic
 
I think the biggest problem with this suggestion is that it ignores the existence of people living at ends of the windows. Namely, US West Coast and Turkish players (or beyond)

I had Gemini build out a web app that helps better visualize the window in the scope of 4 timezones, US West/East, London, and Istanbul timezones.

The reason for the window being between 9-23 is that it satisfies both:
- A heavily Turkish alliance who might choose 9 server, which is 12:00 - 20:00 (12pm - 8pm) their time and is completely reasonable.
- A US West Coast alliance who might choose 23 server if their peak activity was centered around their evening time: 16:00 - 0:00 (4pm - 12am) their time.

Now I could maybe see the argument see drawing back an hour or two on the later hours, 9-21 instead of 9-23 but that wouldn't stop SL from using their current vuln window as a West Coast 2-10pm window (hour 21), which is completely realistic option).
 
I think the biggest problem with this suggestion is that it ignores the existence of people living at ends of the windows. Namely, US West Coast and Turkish players (or beyond)

I had Gemini build out a web app that helps better visualize the window in the scope of 4 timezones, US West/East, London, and Istanbul timezones.

The reason for the window being between 9-23 is that it satisfies both:
- A heavily Turkish alliance who might choose 9 server, which is 12:00 - 20:00 (12pm - 8pm) their time and is completely reasonable.
- A US West Coast alliance who might choose 23 server if their peak activity was centered around their evening time: 16:00 - 0:00 (4pm - 12am) their time.

Now I could maybe see the argument see drawing back an hour or two on the later hours, 9-21 instead of 9-23 but that wouldn't stop SL from using their current vuln window as a West Coast 2-10pm window (hour 21), which is completely realistic option).
as a west coast player we don't sleep anyways so you can just disregard us as we sit at tiles all night waiting for wolf force to place
 
I think the biggest problem with this suggestion is that it ignores the existence of people living at ends of the windows. Namely, US West Coast and Turkish players (or beyond)

I had Gemini build out a web app that helps better visualize the window in the scope of 4 timezones, US West/East, London, and Istanbul timezones.

The reason for the window being between 9-23 is that it satisfies both:
- A heavily Turkish alliance who might choose 9 server, which is 12:00 - 20:00 (12pm - 8pm) their time and is completely reasonable.
- A US West Coast alliance who might choose 23 server if their peak activity was centered around their evening time: 16:00 - 0:00 (4pm - 12am) their time.

Now I could maybe see the argument see drawing back an hour or two on the later hours, 9-21 instead of 9-23 but that wouldn't stop SL from using their current vuln window as a West Coast 2-10pm window (hour 21), which is completely realistic option).
i see your points but the west coast playerbase is very small compared to the EU and NA east playerbase and i see where the turkish alliances may face some issues but don't you think its best to cater to the large majority? The turkish playerbase hasn't really ever had super competitive conquest months when they make their own alliances either.
 
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