This topic made me so excited. And I’m not even an avid pvper. That’s says something.
I’m sorry but before I begin;
FIGHTS
WOULD
BE
EPIC!
The fight for capitol would be epic. With a lot of power houses on Loka fighting for one cap on the continent would make for an unheard of amount of excitement and drive from the player base.Again, I hate to keep referring to game of thrones but it’s similar to everyone fighting for the iron throne.
By towns having the ability to only claim up to 5 territories for a certain period of time before they can claim more would mean on this one continent, every move, thought and plan would matter. Since the strategy in gameplay would increase astronomically. This applies directly to pvp, and etc.
By putting Loka on one landmass has a lot of pros and at the same time there are some cons. However from what I gather from many players so far is that if Loka were to be on one continent, things could theoretically spiral in the correct direction. Not only in the eyes of roleplay, but in the eyes of pvp. Rival alliances, more fights, more lore, more interaction and less continental segregation although it is not meant to be intentional by any means. Shrinking Loka could have a roleplay effect which honestly I would love to be apart of. But at the same time a shrinkage does not mean anything bad. Nor do I personally find it to be a shrinkage at all. I more so see it as an opportunity to unify the player base even more which could raise Lokan player numbers.
However I do have a solution on how it could sustain the resource difference. By merging and putting Loka on one prime continent, putting more rare resource biomes in the center or in more heavily suspected populated areas could lead to more fights, and etc.
*Beachheads are amazing.* Another theory and issue of mine. By removing beach heads it did in a way forcefully segregate continents although that was not the intention. In my opinion; It also took out the realism aspects in the eyes of a predominant roleplay player. (Don’t get me wrong; THERE ARE valid reasons as to why it was cut which I can understand as well) Putting us on the same continent could let formal cross continental enemies to duke it out on one even playing field without having to be worried about only being able to fight so many fights on their home continent. One thing is for sure more fights and more action will be on a one continent theory which keeps the gameplay lively and will make more players play, build, and be more invested into the server since they get fight whoever they want, without having to worry about deleting a town, go to another continent, set up a town, and fight their enemy.
Coming from a builder who put *much* time into builds on Loka, building cities like Valinor (with help), Eldamar (with help), Althuan (spent 4 months on the walls and cleaning out the trees), Katolis (5 months on the city), Mirkwood (1 month clearing out the mountain), I would not object to a reset (AS A LAST RESORT) if builds cant be saved during this merge, that’s even if staff entertains the idea enough to make this a real thing. That’s my personal opinion from someone who has built a lot and contributed to the server over the past years.
Coming from a previous sever that had a massive landmass in one single world, it’s effective, it works and leaves room for administrative expansion when numbers begin to increase through the roof. Players played all the time, numbers were always high, and it was interactive as heck.