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Implement in Future Custom Industries

DFG1125

Active Member
Slicer
The idea behind is making industries without having to tear down the whole template first, and easier placement.

How it would work: This would allow you to select a zone with a golden axe, and do a command like /g custom [Industry]. Where you're standing when you did the command would determine where the npc is, you would have to provide the chest and trapped chest though.
 
8 voters
+1 completely agreed, if we can also implement a custom looking industry system that we lokans can make for our town, let's say Miracalis, which has a 1700s look, can have old looking industries, while Hilo can have a modern drill and earthmover for mine and dig site respectively. Why? Just to show the types of timeline for towns
 
+1 completely agreed, if we can also implement a custom looking industry system that we lokans can make for our town, let's say Miracalis, which has a 1700s look, can have old looking industries, while Hilo can have a modern drill and earthmover for mine and dig site respectively.

Seems like a ton of work when you can just edit the build yourself. Don’t forget there are hundreds of different themes/looks people use.
 
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