longfellow4
Member
Title says it all. Have custom named objects be acceptable as jobs.
Example:
"Fortify"
Turn in piece of paper named Contract: Wall
Reward: 10 prestige.
The player would essentially enter a contract with the job maker, and once done if satisfied, the job creator would give them the item named 'Contract: Wall' to turn in!
Example:
"Fortify"
Turn in piece of paper named Contract: Wall
Reward: 10 prestige.
The player would essentially enter a contract with the job maker, and once done if satisfied, the job creator would give them the item named 'Contract: Wall' to turn in!