BreadToastBurnt
Member
Make it so unlocked doors and locked doors can be diffentiated as it is difficult to know in a town with a lot of doors which are open and which are not.
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If it causes issues then it is fine the way it is right now.This isn't really possible as far as I'm aware. The closest we could get would be overlaying a display entity onto the door depending on its lock state but that would be a lot of entities.
maybe while holding a tool similar to like the gold axe for zoning, particles could come up on the doors indicating it.This isn't really possible as far as I'm aware. The closest we could get would be overlaying a display entity onto the door depending on its lock state but that would be a lot of entities.
This isn't really possible as far as I'm aware. The closest we could get would be overlaying a display entity onto the door depending on its lock state but that would be a lot of entities.
You could make it change the door type to a different wood when locked but there also 100% flaws with this idea too as I think loka has every type of wood accessibleThis isn't really possible as far as I'm aware. The closest we could get would be overlaying a display entity onto the door depending on its lock state but that would be a lot of entities.