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Consider Implementing Doors look different when locked and unlocked

Skuhoo

Administrator
Staff member
Elder
This isn't really possible as far as I'm aware. The closest we could get would be overlaying a display entity onto the door depending on its lock state but that would be a lot of entities.
 
This isn't really possible as far as I'm aware. The closest we could get would be overlaying a display entity onto the door depending on its lock state but that would be a lot of entities.
If it causes issues then it is fine the way it is right now.
 

lilfros

Active Member
Sentry
This isn't really possible as far as I'm aware. The closest we could get would be overlaying a display entity onto the door depending on its lock state but that would be a lot of entities.
maybe while holding a tool similar to like the gold axe for zoning, particles could come up on the doors indicating it.
 

Error110

Member
This isn't really possible as far as I'm aware. The closest we could get would be overlaying a display entity onto the door depending on its lock state but that would be a lot of entities.
You could make it change the door type to a different wood when locked but there also 100% flaws with this idea too as I think loka has every type of wood accessible
 

Cryptite

Elder
Staff member
Elder
I think I'm more leaning towards some sort of literal lock display positioned appropriately on each lockable block
 
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