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Consider Implementing Doors look different when locked and unlocked

This isn't really possible as far as I'm aware. The closest we could get would be overlaying a display entity onto the door depending on its lock state but that would be a lot of entities.
 
This isn't really possible as far as I'm aware. The closest we could get would be overlaying a display entity onto the door depending on its lock state but that would be a lot of entities.
maybe while holding a tool similar to like the gold axe for zoning, particles could come up on the doors indicating it.
 
This isn't really possible as far as I'm aware. The closest we could get would be overlaying a display entity onto the door depending on its lock state but that would be a lot of entities.
You could make it change the door type to a different wood when locked but there also 100% flaws with this idea too as I think loka has every type of wood accessible
 
I think I'm more leaning towards some sort of literal lock display positioned appropriately on each lockable block
 
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